MTG / Final Fantasy Variants
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Kuja, Genome Sorcerer (0497 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0497
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3/4 Legendary Creature - Human Mutant Wizard
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At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja. Back Trance Kuja, Fate Defied Legendary Creature - Avatar Wizard Flame Star - If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead. 4/6 |
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- NM
- EX
- VG
- G
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Black Waltz No. 3 (0478 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0478
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2/2 Legendary Creature - Wizard
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Flying, deathtouch Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent. |
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- NM
- EX
- VG
- G
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The Wandering Minstrel (0403 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0403
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1/3 Legendary Creature - Human Bard
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Lands you control enter untapped. The Minstrel's Ballad - At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. |
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- NM
- EX
- VG
- G
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Yuna, Hope of Spira (0517 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0517
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3/5 Legendary Creature - Human Cleric
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During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.) |
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- NM
- EX
- VG
- G
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Absolute Virtue (0476 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0476
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8/8 Legendary Creature - Avatar Warrior
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This spell can't be countered. Flying You have protection from each of your opponents. (You can't be dealt damage, enchanted, or targeted by anything controlled by your opponents.) |
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- NM
- EX
- VG
- G
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Ardyn, the Usurper (0315 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0315
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4/4 Legendary Creature - Elder Human Noble
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Demons you control have menace, lifelink, and haste. Starscourge - At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon. |
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- NM
- EX
- VG
- G
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Hope Estheim (0396 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0396
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2/2 Legendary Creature - Human Wizard
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Lifelink At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn. |
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- NM
- EX
- VG
- G
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Jenova, Ancient Calamity (0493 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0493
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1/5 Legendary Creature - Alien
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At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types. Whenever a Mutant you control dies during your turn, you draw cards equal to its power. |
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- NM
- EX
- VG
- G
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Joshua, Phoenix's Dominant (0494 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0494
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4/4 Legendary Creature - Human Noble Wizard
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When Joshua enters, discard up to two cards, then draw that many cards. Back Phoenix, Warden of Fire Legendary Enchantment Creature - Saga Phoenix (As this saga enters and after your draw step, add a lore counter.) I, II - Rising Flames - Phoenix deals 2 damage to each opponent. III - Flames of Rebirth - Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up). Flying, lifelink 4/4 |
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- NM
- EX
- VG
- G
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Kain, Traitorous Dragoon (0316 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0316
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2/4 Legendary Creature - Human Knight
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Jump - During your turn, Kain has flying. Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life. |
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- NM
- EX
- VG
- G
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Summon: Brynhildr (0366 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0366
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2/1 Enchantment Creature - Saga Knight
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Chain - Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III - Gestalt Mode - When you next cast a creature spell this turn, it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Garnet, Princess of Alexandria (0487 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0487
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2/2 Legendary Creature - Human Noble Cleric
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Lifelink Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way. |
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- NM
- EX
- VG
- G
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Clive, Ifrit's Dominant (0458 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0458
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5/5 Legendary Creature - Human Noble Warrior
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When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each Back Ifrit, Warden of Inferno Legendary Enchantment Creature - Saga Demon (As this saga enters and after your draw step, add a lore counter.) I - Lunge - Ifrit fights up to one other target creature. II, III - Brimstone - Add 9/9 |
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- NM
- EX
- VG
- G
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Choco, Seeker of Paradise (0479 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0479
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3/5 Legendary Creature - Bird
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Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard. Landfall - Whenever a land you control enters, Choco gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Summon: Shiva (0362 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0362
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4/5 Enchantment Creature - Saga Elemental
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Heavenly Strike - Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III - Diamond Dust - Draw a card for each tapped creature your opponents control. |
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- NM
- EX
- VG
- G
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Balthier and Fran (0319 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0319
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4/3 Legendary Creature - Human Rabbit
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Reach Vehicles you control get +1/+1 and have vigilance and reach. Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay |
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- NM
- EX
- VG
- G
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Jecht, Reluctant Guardian (0363 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0363
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4/3 Legendary Creature - Human Warrior
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Menace Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control. Back Braska's Final Aeon (As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Jecht Beam - Each opponent discards a card and you draw a card. III - Ultimate Jecht Shot - Each opponent sacrifices two creatures of their choice. Menace 7/7 |
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- NM
- EX
- VG
- G
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Tellah, Great Sage (0349 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0349
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3/3 Legendary Creature - Human Wizard
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| Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent. | |
- NM
- EX
- VG
- G
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Cecil, Dark Knight (0445 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0445
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2/3 Legendary Creature - Human Knight
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Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Freya Crescent (0460 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0460
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1/1 Legendary Creature - Rat Knight
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Jump - During your turn, Freya Crescent has flying. |
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- NM
- EX
- VG
- G
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Lightning, Security Sergeant (0462 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0462
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2/3 Legendary Creature - Human Soldier
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Menace (This creature can't be blocked except by two or more creatures.) Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning. |
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- NM
- EX
- VG
- G
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Excalibur II (0352 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0352
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Legendary Artifact - Equipment
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Whenever you gain life, put a charge counter on Excalibur II. Equipped creature gets +1/+1 for each charge counter on Excalibur II. Equip |
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- NM
- EX
- VG
- G
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Venat, Heart of Hydaelyn (0434 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0434
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3/3 Legendary Creature - Elder Wizard
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Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn. Hero's Sundering - Back Hydaelyn, the Mothercrystal Legendary Creature - God Indestructible Blessing of Light - At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. Until your next turn, it gains indestructible. If that creature is legendary, draw a card. 4/4 |
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- NM
- EX
- VG
- G
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Summon: G.F. Cerberus (0368 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0368
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3/3 Enchantment Creature - Saga Dog
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II - Double - When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III - Triple - When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. |
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- NM
- EX
- VG
- G
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Vincent Valentine (0454 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0454
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2/2 Legendary Creature - Assassin
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Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power. Whenever Vincent Valentine attacks, you may transform it. Back Galian Beast Trample, lfelink When Galian Beast dies, return it to the battlefield tapped (front face up). 3/2 |
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- NM
- EX
- VG
- G
76 - 100 of 196 results