MTG / Final Fantasy Variants
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Clive, Ifrit's Dominant (0458 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0458
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5/5 Legendary Creature - Human Noble Warrior
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When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each Back Ifrit, Warden of Inferno Legendary Enchantment Creature - Saga Demon (As this saga enters and after your draw step, add a lore counter.) I - Lunge - Ifrit fights up to one other target creature. II, III - Brimstone - Add 9/9 |
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- NM
- EX
- VG
- G
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Gogo, Master of Mimicry (0437 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0437
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2/4 Legendary Creature - Wizard
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- NM
- EX
- VG
- G
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Noctis, Prince of Lucis (0401 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0401
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4/3 Legendary Creature - Human Noble
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Lifelink You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it. |
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- NM
- EX
- VG
- G
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Raubahn, Bull of Ala Mhigo (0388 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0388
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2/2 Legendary Creature - Human Warrior
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Ward - Pay life equal to Raubahn's power. Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature. |
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- NM
- EX
- VG
- G
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Terra, Magical Adept (0511 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0511
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4/2 Legendary Creature - Human Wizard Warrior
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When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand. Trance - Back Esper Terra Legendary Enchantment Creature - Saga Wizard (As this saga enters and after your draw step, add a lore counter.) I, II, III - Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step. IV - Add 6/6 |
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- NM
- EX
- VG
- G
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Hope Estheim (0396 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0396
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2/2 Legendary Creature - Human Wizard
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Lifelink At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn. |
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- NM
- EX
- VG
- G
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Beatrix, Loyal General (0426 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0426
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4/4 Legendary Creature - Human Soldier
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Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control. |
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- NM
- EX
- VG
- G
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Black Waltz No. 3 (0478 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0478
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2/2 Legendary Creature - Wizard
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Flying, deathtouch Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent. |
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- NM
- EX
- VG
- G
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Jenova, Ancient Calamity (0493 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0493
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1/5 Legendary Creature - Alien
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At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types. Whenever a Mutant you control dies during your turn, you draw cards equal to its power. |
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- NM
- EX
- VG
- G
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Ardyn, the Usurper (0379 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0379
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4/4 Legendary Creature - Elder Human Noble
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Demons you control have menace, lifelink, and haste. Starscourge - At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon. |
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- NM
- EX
- VG
- G
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Summon: Shiva (0362 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0362
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4/5 Enchantment Creature - Saga Elemental
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Heavenly Strike - Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III - Diamond Dust - Draw a card for each tapped creature your opponents control. |
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- NM
- EX
- VG
- G
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The Emperor of Palamecia (0484 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0484
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2/2 Legendary Creature - Human Noble Wizard
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Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it. Back The Lord Master of Hell Legendary Creature - Demon Noble Wizard Starfall - Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard. 3/3 |
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- NM
- EX
- VG
- G
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Zanarkand, Ancient Metropolis (0314 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0314
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Land - Town
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This land enters tapped. Lasting Fayth Sorcery - Adventure Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.) |
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- NM
- EX
- VG
- G
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Ardyn, the Usurper (0315 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0315
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4/4 Legendary Creature - Elder Human Noble
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Demons you control have menace, lifelink, and haste. Starscourge - At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon. |
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- NM
- EX
- VG
- G
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Garnet, Princess of Alexandria (0487 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0487
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2/2 Legendary Creature - Human Noble Cleric
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Lifelink Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way. |
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- NM
- EX
- VG
- G
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Summon: Brynhildr (0366 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0366
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2/1 Enchantment Creature - Saga Knight
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Chain - Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III - Gestalt Mode - When you next cast a creature spell this turn, it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Jecht, Reluctant Guardian (0363 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0363
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4/3 Legendary Creature - Human Warrior
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Menace Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control. Back Braska's Final Aeon (As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Jecht Beam - Each opponent discards a card and you draw a card. III - Ultimate Jecht Shot - Each opponent sacrifices two creatures of their choice. Menace 7/7 |
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- NM
- EX
- VG
- G
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Vincent Valentine (0454 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0454
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2/2 Legendary Creature - Assassin
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Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power. Whenever Vincent Valentine attacks, you may transform it. Back Galian Beast Trample, lfelink When Galian Beast dies, return it to the battlefield tapped (front face up). 3/2 |
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- NM
- EX
- VG
- G
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Joshua, Phoenix's Dominant (0494 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0494
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4/4 Legendary Creature - Human Noble Wizard
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When Joshua enters, discard up to two cards, then draw that many cards. Back Phoenix, Warden of Fire Legendary Enchantment Creature - Saga Phoenix (As this saga enters and after your draw step, add a lore counter.) I, II - Rising Flames - Phoenix deals 2 damage to each opponent. III - Flames of Rebirth - Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up). Flying, lifelink 4/4 |
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- NM
- EX
- VG
- G
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Excalibur II (0352 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0352
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Legendary Artifact - Equipment
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Whenever you gain life, put a charge counter on Excalibur II. Equipped creature gets +1/+1 for each charge counter on Excalibur II. Equip |
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- NM
- EX
- VG
- G
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Kain, Traitorous Dragoon (0316 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0316
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2/4 Legendary Creature - Human Knight
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Jump - During your turn, Kain has flying. Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life. |
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- NM
- EX
- VG
- G
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Cecil, Dark Knight (0445 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0445
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2/3 Legendary Creature - Human Knight
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Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Freya Crescent (0460 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0460
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1/1 Legendary Creature - Rat Knight
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Jump - During your turn, Freya Crescent has flying. |
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- NM
- EX
- VG
- G
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Summon: G.F. Cerberus (0368 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0368
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3/3 Enchantment Creature - Saga Dog
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II - Double - When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III - Triple - When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. |
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- NM
- EX
- VG
- G
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Matoya, Archon Elder (0439 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0439
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1/4 Legendary Creature - Human Warlock
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| Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.) | |
- NM
- EX
- VG
- G
76 - 100 of 196 results