MTG / Final Fantasy Variants
51 - 75 of 196 results
Refine search:
|
Lightning, Army of One (0498 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0498
|
3/2 Legendary Creature - Human Soldier
|
|
First strike, trample, lifelink Stagger - Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead. |
|
- NM
- EX
- VG
- G
|
Gogo, Master of Mimicry (0377 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0377
|
2/4 Legendary Creature - Wizard
|
|
|
|
- NM
- EX
- VG
- G
|
Moogles' Valor (0326 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0326
|
Instant
|
| For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn. | |
- NM
- EX
- VG
- G
|
Squall, SeeD Mercenary (0402 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0402
|
3/4 Legendary Creature - Human Knight Mercenary
|
|
Rough Divide - Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield. |
|
- NM
- EX
- VG
- G
|
Yuna, Hope of Spira (0517 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0517
|
3/5 Legendary Creature - Human Cleric
|
|
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.) |
|
- NM
- EX
- VG
- G
|
Jidoor, Aristocratic Capital (0311 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0311
|
Land - Town
|
|
This land enters tapped. Overture Sorcery - Adventure Target opponent mills half their library, rounded down. (Then exile this card. You may play the land later from exile.) |
|
- NM
- EX
- VG
- G
|
Emet-Selch, Unsundered (0483 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0483
|
2/4 Legendary Creature - Elder Wizard
|
|
Vigilance Whenever Emet-Selch enters or attacks, draw a card, then discard a card. At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch. Back Hades, Sorcerer of Eld Legendary Creature - Avatar Vigilance Echo of the Lost - During your turn, you may play cards from your graveyard. If a card or token would be put into your graveyard from anywhere, exile it instead. 6/6 |
|
- NM
- EX
- VG
- G
|
Cecil, Dark Knight (0380 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0380
|
2/3 Legendary Creature - Human Knight
|
|
Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
|
- NM
- EX
- VG
- G
|
Cid, Timeless Artificer (0480 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0480
|
4/4 Legendary Creature - Human Artificer
|
|
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling |
|
- NM
- EX
- VG
- G
|
Firion, Wild Rose Warrior (0386 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0386
|
3/3 Legendary Creature - Human Rebel Warrior
|
|
Equipped creatures you control have haste. Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost |
|
- NM
- EX
- VG
- G
|
Emet-Selch, Unsundered (0394 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0394
|
2/4 Legendary Creature - Elder Wizard
|
|
Vigilance Whenever Emet-Selch enters or attacks, draw a card, then discard a card. At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch. Back Hades, Sorcerer of Eld Legendary Creature - Avatar Vigilance Echo of the Lost - During your turn, you may play cards from your graveyard. If a card or token would be put into your graveyard from anywhere, exile it instead. 6/6 |
|
- NM
- EX
- VG
- G
|
Golbez, Crystal Collector (0395 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0395
|
1/4 Legendary Creature - Human Wizard
|
|
Whenever an artifact you control enters, surveil 1. At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power. |
|
- NM
- EX
- VG
- G
|
Tifa Lockhart (0473 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0473
|
1/2 Legendary Creature - Human Monk
|
|
Trample Landfall - Whenever a land you control enters, double Tifa Lockhart's power until end of turn. |
|
- NM
- EX
- VG
- G
|
Ultima (0328 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0328
|
Sorcery
|
| Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | |
- NM
- EX
- VG
- G
|
Zenos yae Galvus (0384 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0384
|
4/4 Legendary Creature - Human Noble Warrior
|
|
My First Friend - When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus. Back Shinryu, Transcendent Rival Legendary Creature - Dragon Flying As this creature transforms into Shinryu, choose an opponent. Burning Chains - When the chosen player loses the game, you win the game. 8/8 |
|
- NM
- EX
- VG
- G
|
Gilgamesh, Master-at-Arms (0338 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0338
|
6/6 Legendary Creature - Human Samurai
|
| Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control. | |
- NM
- EX
- VG
- G
|
Ultima, Origin of Oblivion (0324 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0324
|
4/4 Legendary Creature - God
|
|
Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has " Whenever you tap a land for |
|
- NM
- EX
- VG
- G
|
Sephiroth, Planet's Heir (0505 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0505
|
4/4 Legendary Creature - Human Avatar Soldier
|
|
Vigilance (Attacking doesn't cause this creature to tap.) When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth. |
|
- NM
- EX
- VG
- G
|
Absolute Virtue (0476 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0476
|
8/8 Legendary Creature - Avatar Warrior
|
|
This spell can't be countered. Flying You have protection from each of your opponents. (You can't be dealt damage, enchanted, or targeted by anything controlled by your opponents.) |
|
- NM
- EX
- VG
- G
|
Y'shtola Rhul (0443 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0443
|
3/5 Legendary Creature - Cat Druid
|
| At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step. | |
- NM
- EX
- VG
- G
|
Aerith Gainsborough (0423 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0423
|
2/2 Legendary Creature - Human Cleric
|
|
Lifelink Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough. When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough. |
|
- NM
- EX
- VG
- G
|
Gogo, Master of Mimicry (0437 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0437
|
2/4 Legendary Creature - Wizard
|
|
|
|
- NM
- EX
- VG
- G
|
Zodiark, Umbral God (0336 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0336
|
5/5 Legendary Creature - God
|
|
Indestructible When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down. Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark. |
|
- NM
- EX
- VG
- G
|
Terra, Magical Adept (0511 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0511
|
4/2 Legendary Creature - Human Wizard Warrior
|
|
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand. Trance - Back Esper Terra Legendary Enchantment Creature - Saga Wizard (As this saga enters and after your draw step, add a lore counter.) I, II, III - Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step. IV - Add 6/6 |
|
- NM
- EX
- VG
- G
|
Zack Fair (0435 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0435
|
0/1 Legendary Creature - Human Soldier
|
|
Zack Fair enters with a +1/+1 counter on it. |
|
- NM
- EX
- VG
- G
51 - 75 of 196 results