MTG / Final Fantasy Variants
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Balthier and Fran (0477 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0477
FOIL
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4/3 Legendary Creature - Human Rabbit
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Reach Vehicles you control get +1/+1 and have vigilance and reach. Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay |
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- NM
- EX
- VG
- G
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Summon: Shiva (0362 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0362
FOIL
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4/5 Enchantment Creature - Saga Elemental
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Heavenly Strike - Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III - Diamond Dust - Draw a card for each tapped creature your opponents control. |
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- NM
- EX
- VG
- G
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Hope Estheim (0491 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0491
FOIL
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2/2 Legendary Creature - Human Wizard
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Lifelink At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn. |
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- NM
- EX
- VG
- G
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Minwu, White Mage (0430 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0430
FOIL
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3/3 Legendary Creature - Human Cleric
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Vigilance, lifelink Whenever you gain life, put a +1/+1 counter on each Cleric you control. |
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- NM
- EX
- VG
- G
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Lightning, Security Sergeant (0462 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0462
FOIL
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2/3 Legendary Creature - Human Soldier
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Menace (This creature can't be blocked except by two or more creatures.) Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning. |
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- NM
- EX
- VG
- G
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Xande, Dark Mage (0516 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0516
FOIL
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3/3 Legendary Creature - Human Wizard
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Menace (This creature can't be blocked except by two or more creatures.) Xande gets +1/+1 for each noncreature, nonland card in your graveyard. |
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- NM
- EX
- VG
- G
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Ardyn, the Usurper (0315 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0315
FOIL
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4/4 Legendary Creature - Elder Human Noble
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Demons you control have menace, lifelink, and haste. Starscourge - At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon. |
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- NM
- EX
- VG
- G
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Ultima (0328 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0328
FOIL
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Sorcery
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| Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | |
- NM
- EX
- VG
- G
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Summon: Primal Garuda (0360 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0360
FOIL
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3/3 Enchantment Creature - Saga Harpy
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Aerial Blast - This creature deals 4 damage to target tapped creature an opponent controls. II, III - Slipstream - Another target creature you control gets +1/+0 and gains flying until end of turn. Flying |
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- NM
- EX
- VG
- G
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G'raha Tia (0429 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0429
FOIL
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3/5 Legendary Creature - Cat Archer
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Reach The Allagan Eye - Whenever one or more other creatures and/or artifacts you control die, draw a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Summon: G.F. Cerberus (0368 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0368
FOIL
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3/3 Enchantment Creature - Saga Dog
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II - Double - When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III - Triple - When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. |
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- NM
- EX
- VG
- G
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Balthier and Fran (0393 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0393
FOIL
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4/3 Legendary Creature - Human Rabbit
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Reach Vehicles you control get +1/+1 and have vigilance and reach. Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay |
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- NM
- EX
- VG
- G
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Zidane, Tantalus Thief (0518 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0518
FOIL
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3/3 Legendary Creature - Human Mutant Scout
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When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn. Whenever an opponent gains control of a permanent from you, create a Treasure token. |
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- NM
- EX
- VG
- G
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Ignis Scientia (0492 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0492
FOIL
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2/2 Legendary Creature - Human Advisor
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When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. I've Come Up with a New Recipe! - |
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- NM
- EX
- VG
- G
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Memories Returning (0331 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0331
FOIL
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Sorcery
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Reveal the top five cards of your library. Put one of them into your hand. Then choose an opponent. They put one on the bottom of your library. Then you put one into your hand. Then they put one on the bottom of your library. Put the other into your hand. Flashback |
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- NM
- EX
- VG
- G
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Zanarkand, Ancient Metropolis (0314 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0314
FOIL
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Land - Town
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This land enters tapped. Lasting Fayth Sorcery - Adventure Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.) |
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- NM
- EX
- VG
- G
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Tellah, Great Sage (0510 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0510
FOIL
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3/3 Legendary Creature - Human Wizard
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| Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent. | |
- NM
- EX
- VG
- G
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Balamb Garden, SeeD Academy (0354 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0354
FOIL
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Land - Town
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This land enters tapped. Back Balamb Garden, Airborne Legendary Artifact - Vehicle Flying Whenever Balamb Garden attacks, draw a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 5/4 |
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- NM
- EX
- VG
- G
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Barret Wallace (0457 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0457
FOIL
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4/4 Legendary Creature - Human Rebel
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Reach Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player. |
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- NM
- EX
- VG
- G
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Judge Magister Gabranth (0495 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0495
FOIL
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2/2 Legendary Creature - Human Advisor Knight
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Menace (This creature can't be blocked except by two or more creatures.) Whenever another creature or artifact you control dies, put a +1/+1 counter on Judge Magister Gabranth. |
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- NM
- EX
- VG
- G
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Edgar, King of Figaro (0436 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0436
FOIL
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4/5 Legendary Creature - Human Artificer Noble
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When Edgar enters, draw a card for each artifact you control. Two-Headed Coin - The first time you flip one or more coins each turn, those coins come up heads and you win those flips. |
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- NM
- EX
- VG
- G
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Vanille, Cheerful l'Cie (0475 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0475
FOIL
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3/2 Legendary Creature - Human Cleric
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When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand. At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay ----Meld---- Ragnarok, Divine Deliverance Legendary Creature - Beast Avatar Vigilance, menace, trample, reach, haste When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield. 7/6 |
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- NM
- EX
- VG
- G
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Gilgamesh, Master-at-Arms (0461 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0461
FOIL
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6/6 Legendary Creature - Human Samurai
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| Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control. | |
- NM
- EX
- VG
- G
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Fang, Fearless l'Cie (0446 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0446
FOIL
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2/3 Legendary Creature - Human Warrior
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Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn. (Melds with Vanille, Cheerful l'Cie.) ----Meld---- Ragnarok, Divine Deliverance Legendary Creature - Beast Avatar Vigilance, menace, trample, reach, haste When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield. 7/6 |
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- NM
- EX
- VG
- G
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Seifer Almasy (0466 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0466
FOIL
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3/4 Legendary Creature - Human Knight
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Whenever a creature you control attacks alone, it gains double strike until end of turn. Fire Cross - Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery spell with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. |
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- NM
- EX
- VG
- G
176 - 200 of 239 results