MTG / Final Fantasy Commander Decks
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Sunscorched Divide
Final Fantasy Commander Decks
(R)
Collector #: 0433
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Land
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- NM
- EX
- VG
- G
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Squid Token // Spirit Token (0005 // 0003)
Final Fantasy Commander Decks
(S)
Collector #: 0005
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1/1 Token Creature - Squid
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Islandwalk (This token can't be blocked as long as defending player controls an Island.) Back Spirit Token Token Creature - Spirit Flying 1/1 |
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- NM
- EX
- VG
- G
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Lyse Hext
Final Fantasy Commander Decks
(R)
Collector #: 0088
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2/2 Legendary Creature - Human Rebel Monk
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Noncreature spells you cast cost As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike. |
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- NM
- EX
- VG
- G
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Radiant Grove
Final Fantasy Commander Decks
(C)
Collector #: 0414
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Land - Forest Plains
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( This land enters tapped. |
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- NM
- EX
- VG
- G
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Locke, Treasure Hunter
Final Fantasy Commander Decks
(R)
Collector #: 0087
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2/3 Legendary Creature - Human Rogue
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Locke can't be blocked by creatures with greater power. Mug - Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards. |
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- NM
- EX
- VG
- G
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Command Tower (0484)
Final Fantasy Commander Decks
(C)
Collector #: 0484
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Land
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- NM
- EX
- VG
- G
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Port Town
Final Fantasy Commander Decks
(R)
Collector #: 0412
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Land
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As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land tapped. |
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- NM
- EX
- VG
- G
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Everflowing Chalice
Final Fantasy Commander Decks
(U)
Collector #: 0343
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Artifact
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Multikicker This artifact enters with a charge counter on it for each time it was kicked. |
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- NM
- EX
- VG
- G
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Commander's Sphere
Final Fantasy Commander Decks
(C)
Collector #: 0339
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Artifact
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Sacrifice this artifact: Draw a card. |
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- NM
- EX
- VG
- G
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Dancer's Chakrams
Final Fantasy Commander Decks
(R)
Collector #: 0017
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Artifact - Equipment
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Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types. |
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- NM
- EX
- VG
- G
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Summon: Valefor
Final Fantasy Commander Decks
(R)
Collector #: 0042
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5/4 Enchantment Creature - Saga Drake
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Sonic Wings - Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV - Tap up to one target creature and put a stun counter on it. Flying |
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- NM
- EX
- VG
- G
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Cait Sith, Fortune Teller
Final Fantasy Commander Decks
(R)
Collector #: 0054
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3/3 Legendary Artifact Creature - Cat Moogle
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| Lucky Slots - At the beginning of combat on your turn, scry 1, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value. | |
- NM
- EX
- VG
- G
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Skycloud Expanse
Final Fantasy Commander Decks
(R)
Collector #: 0423
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Land
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- NM
- EX
- VG
- G
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Slayers' Stronghold
Final Fantasy Commander Decks
(R)
Collector #: 0424
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Land
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- NM
- EX
- VG
- G
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Idyllic Beachfront
Final Fantasy Commander Decks
(C)
Collector #: 0404
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Land - Plains Island
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( This land enters tapped. |
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- NM
- EX
- VG
- G
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Aerith, Last Ancient
Final Fantasy Commander Decks
(R)
Collector #: 0076
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3/5 Legendary Creature - Human Cleric Druid
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Lifelink Raise - At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead. |
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- NM
- EX
- VG
- G
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Temple of Plenty
Final Fantasy Commander Decks
(R)
Collector #: 0437
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Land
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This land enters tapped. When this land enters, scry 1. |
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- NM
- EX
- VG
- G
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Summoner's Sending
Final Fantasy Commander Decks
(R)
Collector #: 0029
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Enchantment
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| At the beginning of your end step, you may exile target creature card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. Put a +1/+1 counter on it if the exiled card's mana value is 4 or greater. | |
- NM
- EX
- VG
- G
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Temple of the False God
Final Fantasy Commander Decks
(U)
Collector #: 0438
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Land
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- NM
- EX
- VG
- G
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Shadow, Mysterious Assassin
Final Fantasy Commander Decks
(R)
Collector #: 0050
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3/3 Legendary Creature - Human Assassin
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Deathtouch Throw - Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent. |
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- NM
- EX
- VG
- G
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Command Tower (0486)
Final Fantasy Commander Decks
(C)
Collector #: 0486
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Land
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- NM
- EX
- VG
- G
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Pull from Tomorrow
Final Fantasy Commander Decks
(R)
Collector #: 0269
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Instant
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| Draw X cards, then discard a card. | |
- NM
- EX
- VG
- G
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Rite of Replication
Final Fantasy Commander Decks
(R)
Collector #: 0270
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Sorcery
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Kicker Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead. |
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- NM
- EX
- VG
- G
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Coveted Jewel
Final Fantasy Commander Decks
(R)
Collector #: 0341
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Artifact
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When this artifact enters, draw three cards. Whenever one or more creatures an opponent controls attack you and aren’t blocked, that player draws three cards and gains control of this artifact. Untap it. |
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- NM
- EX
- VG
- G
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Alphinaud Leveilleur
Final Fantasy Commander Decks
(R)
Collector #: 0033
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2/4 Legendary Creature - Elf Wizard
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Partner with Alisaie Leveilleur (When this creature enters, target player may put Alisaie Leveilleur into their hand from their library, then shuffle.) Vigilance Eukrasia - Whenever you cast your second spell each turn, draw a card. |
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- NM
- EX
- VG
- G
201 - 225 of 328 results