MTG / Final Fantasy Commander Decks
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Secret Rendezvous (0218)
Final Fantasy Commander Decks
(U)
Collector #: 0218
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Sorcery
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| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
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Night's Whisper
Final Fantasy Commander Decks
(C)
Collector #: 0280
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Sorcery
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| You draw two cards and you lose 2 life. | |
- NM
- EX
- VG
- G
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Ardbert, Warrior of Darkness
Final Fantasy Commander Decks
(R)
Collector #: 0077
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2/2 Legendary Creature - Spirit Warrior
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Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn. Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn. |
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- NM
- EX
- VG
- G
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Spire of Industry
Final Fantasy Commander Decks
(R)
Collector #: 0426
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Land
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- NM
- EX
- VG
- G
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Rampant Rejuvenator
Final Fantasy Commander Decks
(R)
Collector #: 0314
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0/0 Creature - Plant Hydra
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This creature enters with two +1/+1 counters on it. When this creature dies, search your library for up to X basic land cards, where X is this creature's power, put them onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Angel of the Ruins
Final Fantasy Commander Decks
(U)
Collector #: 0229
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5/7 Artifact Creature - Angel
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Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling |
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- NM
- EX
- VG
- G
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Sephiroth, Fallen Hero
Final Fantasy Commander Decks
(R)
Collector #: 0092
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7/5 Legendary Creature - Human Avatar Soldier
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Jenova Cells - Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.) The Reunion - |
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- NM
- EX
- VG
- G
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Dispatch
Final Fantasy Commander Decks
(U)
Collector #: 0241
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Instant
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Tap target creature. Metalcraft - If you control three or more artifacts, exile that creature. |
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- NM
- EX
- VG
- G
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Sublime Epiphany
Final Fantasy Commander Decks
(R)
Collector #: 0271
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Instant
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Choose one or more -
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- NM
- EX
- VG
- G
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Summon: Magus Sisters
Final Fantasy Commander Decks
(R)
Collector #: 0071
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5/5 Enchantment Creature - Saga Faerie
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III - Choose one at random -
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- NM
- EX
- VG
- G
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Red XIII, Proud Warrior
Final Fantasy Commander Decks
(R)
Collector #: 0091
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3/3 Legendary Creature - Beast Warrior
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Vigilance, trample Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.) Cosmo Memory - When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Summon: Good King Mog XII
Final Fantasy Commander Decks
(R)
Collector #: 0026
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4/4 Enchantment Creature - Saga Moogle
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Create two 1/2 white Moogle creature tokens with lifelink. II, III - Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control. IV - Put two +1/+1 counters on each other Moogle you control. Flying, lifelink |
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- NM
- EX
- VG
- G
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Shadowblood Ridge
Final Fantasy Commander Decks
(R)
Collector #: 0421
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Land
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- NM
- EX
- VG
- G
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Fight Rigging
Final Fantasy Commander Decks
(R)
Collector #: 0303
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Enchantment
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Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost. |
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- NM
- EX
- VG
- G
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Promise of Loyalty
Final Fantasy Commander Decks
(R)
Collector #: 0249
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Sorcery
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| Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. | |
- NM
- EX
- VG
- G
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Cleansing Nova
Final Fantasy Commander Decks
(R)
Collector #: 0235
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Cloud, Ex-SOLDIER
Final Fantasy Commander Decks
(M)
Collector #: 0002
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4/4 Legendary Creature - Human Soldier Mercenary
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Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens. |
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- NM
- EX
- VG
- G
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Grateful Apparition
Final Fantasy Commander Decks
(U)
Collector #: 0244
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1/1 Creature - Spirit
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Flying Whenever this creature deals combat damage to a player or a planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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- NM
- EX
- VG
- G
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Command Tower (0485)
Final Fantasy Commander Decks
(C)
Collector #: 0485
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Land
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- NM
- EX
- VG
- G
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Secret Rendezvous (0219)
Final Fantasy Commander Decks
(U)
Collector #: 0219
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Sorcery
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| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
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Conformer Shuriken
Final Fantasy Commander Decks
(R)
Collector #: 0098
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Legendary Artifact - Equipment
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Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference." Equip |
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- NM
- EX
- VG
- G
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Sepulchral Primordial
Final Fantasy Commander Decks
(R)
Collector #: 0284
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5/4 Creature - Avatar
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Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Alisaie Leveilleur
Final Fantasy Commander Decks
(R)
Collector #: 0009
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3/2 Legendary Creature - Elf Wizard
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Partner with Alphinaud Leveilleur (When this creature enters, target player may put Alphinaud Leveilleur into their hand from their library, then shuffle.) First strike Dualcast - The second spell you cast each turn costs |
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- NM
- EX
- VG
- G
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Smoldering Marsh
Final Fantasy Commander Decks
(R)
Collector #: 0425
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Land - Swamp Mountain
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Decimate
Final Fantasy Commander Decks
(R)
Collector #: 0323
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Sorcery
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| Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.) | |
- NM
- EX
- VG
- G
176 - 200 of 328 results