MTG / Final Fantasy Commander Decks Variants
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Warrior's Resolve
Final Fantasy Commander Decks Variants
(R)
Collector #: 0465
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Enchantment
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Creatures you control have training. (Whenever a creature you control attacks with another creature with greater power, put a +1/+1 counter on the creature with lesser power.) At the beginning of your end step, if you control a creature with a +1/+1 counter on it that attacked this turn, draw a card. |
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- NM
- EX
- VG
- G
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Hermes, Overseer of Elpis (0141 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0141
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2/4 Legendary Creature - Elder Wizard
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Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance. Whenever you attack with one or more Birds, scry 2. |
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- NM
- EX
- VG
- G
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Sephiroth, Fallen Hero (0182 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0182
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7/5 Legendary Creature - Human Avatar Soldier
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Jenova Cells - Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.) The Reunion - |
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- NM
- EX
- VG
- G
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The Destined Warrior
Final Fantasy Commander Decks Variants
(R)
Collector #: 0443
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3/3 Legendary Creature - Human Warrior
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First strike, vigilance, menace Cleric, Rogue, Warrior, and Wizard spells you cast cost At the beginning of combat on your turn, creatures you control get +1/+0 until end of turn. If you have a full party, creatures you control get +3/+0 until end of turn instead. |
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- NM
- EX
- VG
- G
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Celes, Rune Knight (0167 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0167
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4/4 Legendary Creature - Human Wizard Knight
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When Celes enters, discard any number of cards, then draw that many cards plus one. Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Ardbert, Warrior of Darkness (0164 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0164
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2/2 Legendary Creature - Spirit Warrior
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Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn. Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn. |
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- NM
- EX
- VG
- G
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Alisaie Leveilleur (129 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0129
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3/2 Legendary Creature - Elf Wizard
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Partner with Alphinaud Leveilleur (When this creature enters, target player may put Alphinaud Leveilleur into their hand from their library, then shuffle.) First strike Dualcast - The second spell you cast each turn costs |
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- NM
- EX
- VG
- G
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Chocobo Knights (0102 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0102
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3/3 Creature - Human Knight
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| Whenever you attack, creatures you control with counters on them gain double strike until end of turn. | |
- NM
- EX
- VG
- G
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Champions from Beyond (0101 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0101
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Enchantment
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When this enchantment enters create X 1/1 colorless Hero creature tokens. Light Party - Whenever you attack with four or more creatures, scry 2, then draw a card. Full Party - Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn. |
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- NM
- EX
- VG
- G
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Yuna, Grand Summoner (0192 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0192
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1/5 Legendary Creature - Human Cleric
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Grand Summon - Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature. |
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- NM
- EX
- VG
- G
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Vincent, Vengeful Atoner (0157 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0157
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3/3 Legendary Creature - Assassin
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Menace Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent. Chaos - Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater. |
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- NM
- EX
- VG
- G
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O'aka, Traveling Merchant (0144 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0144
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1/2 Legendary Creature - Human Citizen
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- NM
- EX
- VG
- G
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Emet-Selch of the Third Seat (0170 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0170
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3/4 Legendary Creature - Elder Wizard
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Spells you cast from your graveyard cost Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Fandaniel, Telophoroi Ascian (0146 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0146
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4/5 Legendary Creature - Elder Wizard
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Whenever you cast an instant or sorcery spell, surveil 1. At the beginning of your end step, each opponent may sacrifice a nontoken creature of their choice. Each opponent who doesn't loses 2 life for each instant and sorcery card in your graveyard. |
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- NM
- EX
- VG
- G
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Bugenhagen, Wise Elder (0159 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0159
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1/3 Legendary Creature - Human Shaman
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Reach At the beginning of your upkeep, if you control a creature with power 7 or greater, draw a card. |
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- NM
- EX
- VG
- G
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Red XIII, Proud Warrior (0181 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0181
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3/3 Legendary Creature - Beast Warrior
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Vigilance, trample Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.) Cosmo Memory - When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Maester Seymour (0160 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0160
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1/3 Legendary Creature - Human Elf Cleric
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At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control. |
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- NM
- EX
- VG
- G
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Protection Magic (0107 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0107
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Instant
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| Put a shield counter on each of up to three target creatures. (If a creature with a shield counter would be dealt damage or destroyed, remove a shield counter from it instead.) | |
- NM
- EX
- VG
- G
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Cid, Freeflier Pilot (0131 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0131
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2/2 Legendary Creature - Human Warrior Pilot
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Equipment and Vehicle spells you cast cost Jump - During your turn, Cid has flying. |
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- NM
- EX
- VG
- G
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Tromell, Seymour's Butler (0162 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0162
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2/3 Legendary Creature - Elf Advisor
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Each other nontoken creature you control enters with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Transpose (0119 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0119
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Instant
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| Draw a card, then discard a card. You lose 1 life. If this spell was cast from your hand, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | |
- NM
- EX
- VG
- G
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Lyse Hext (0178 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0178
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2/2 Legendary Creature - Human Rebel Monk
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Noncreature spells you cast cost As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike. |
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- NM
- EX
- VG
- G
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Mega Flare
Final Fantasy Commander Decks Variants
(R)
Collector #: 0456
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Sorcery
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Kicker If this spell was kicked, create a 6/6 red Dragon creature token with flying. For each opponent, choose up to one target creature that player controls. Mega Flare deals damage equal to the greatest power among creatures you control to each of the chosen creatures. |
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- NM
- EX
- VG
- G
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Conformer Shuriken (0127 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0127
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Legendary Artifact - Equipment
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Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference." Equip |
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- NM
- EX
- VG
- G
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Wrecking Ball Arm (0128 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0128
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Legendary Artifact - Equipment
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Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less. Equip legendary creature Equip |
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- NM
- EX
- VG
- G
51 - 75 of 132 results