MTG / Final Fantasy Commander Decks Variants
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Gogo, Mysterious Mime (0153 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0153
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2/2 Legendary Creature - Wizard
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| At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able. | |
- NM
- EX
- VG
- G
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Summon: Magus Sisters (0200 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0200
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5/5 Enchantment Creature - Saga Faerie
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III - Choose one at random -
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- NM
- EX
- VG
- G
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Summon: Valefor (0197 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0197
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5/4 Enchantment Creature - Saga Drake
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Sonic Wings - Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV - Tap up to one target creature and put a stun counter on it. Flying |
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- NM
- EX
- VG
- G
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Rinoa, Angel Wing
Final Fantasy Commander Decks Variants
(R)
Collector #: 0450
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2/4 Legendary Creature - Human Rebel Warlock
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At the beginning of combat on your turn, creatures you control with flying get +1/+1 and gain vigilance until end of turn. Whenever one or more attacking creatures you control die, you may return one of them to the battlefield tapped under its owner's control with a flying counter on it. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Fated Clash
Final Fantasy Commander Decks Variants
(R)
Collector #: 0449
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Sorcery
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You may cast this spell as though it had flash if a creature is attacking and a creature is blocking. Target creature you control and target creature an opponent controls each gain indestructible until end of turn. Then destroy all creatures. |
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- NM
- EX
- VG
- G
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Ultimate Magic: Holy (0110 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0110
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Instant
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Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn. Foretell |
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- NM
- EX
- VG
- G
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Champions from Beyond (0101 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0101
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Enchantment
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When this enchantment enters create X 1/1 colorless Hero creature tokens. Light Party - Whenever you attack with four or more creatures, scry 2, then draw a card. Full Party - Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn. |
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- NM
- EX
- VG
- G
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The Destined Thief
Final Fantasy Commander Decks Variants
(R)
Collector #: 0446
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2/2 Legendary Creature - Human Rogue
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The Destined Thief can't be blocked. Whenever one or more creatures you control deal combat damage to one or more players, draw a card, then discard a card. If you have a full party, instead draw three cards. |
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- NM
- EX
- VG
- G
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Summon: Esper Valigarmanda (0198 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0198
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3/3 Enchantment Creature - Saga Drake
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Exile an instant or sorcery card from each graveyard. II, III, IV - Add Flying, haste |
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- NM
- EX
- VG
- G
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Search for Dagger
Final Fantasy Commander Decks Variants
(R)
Collector #: 0459
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Enchantment
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| Whenever your commander enters or attacks, look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Eye of Nidhogg (0115 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0115
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Legendary Enchantment - Aura
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Enchant creature Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (it attacks each combat if able and attacks a player other than you if able.) When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand. |
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- NM
- EX
- VG
- G
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Lulu, Stern Guardian (0143 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0143
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2/3 Legendary Creature - Human Wizard
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Whenever an opponent attacks you, choose target creature attacking you. Put a stun counter on that creature. |
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- NM
- EX
- VG
- G
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Summon: Kujata (0199 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0199
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7/5 Enchantment Creature - Saga Ox
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Lightning - This creature deals 3 damage to each of up to two target creatures. II - Ice - Up to three target creatures can't block this turn. III - Fire - Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent. Trample, haste |
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- NM
- EX
- VG
- G
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Amarant Coral
Final Fantasy Commander Decks Variants
(R)
Collector #: 0457
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5/4 Legendary Creature - Human Monk
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Trample Amarant Coral attacks each combat if able. No Mercy - Whenever Amarant Coral deals combat damage to an opponent, it deals that much damage to each other opponent. |
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- NM
- EX
- VG
- G
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Seifer, Balamb Rival
Final Fantasy Commander Decks Variants
(R)
Collector #: 0451
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4/3 Legendary Creature - Human Mercenary
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First strike Whenever you attack a player, goad target creature that player controls. Whenever a creature attacking one of your opponents becomes blocked by two or more creatures, that attacking creature gains deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Chaos Shrine's Black Crystal
Final Fantasy Commander Decks Variants
(R)
Collector #: 0445
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Legendary Artifact
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Whenever a nontoken creature you control dies, exile it. At the beginning of your upkeep, you may put a creature card exiled with Chaos Shrine's Black Crystal onto the battlefield under your control with a finality counter on it. |
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- NM
- EX
- VG
- G
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Tidus, Yuna's Guardian (0187 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0187
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3/3 Legendary Creature - Human Warrior
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At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control. Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Tifa, Martial Artist (0188 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0188
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4/4 Legendary Creature - Human Monk
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase. |
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- NM
- EX
- VG
- G
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Rikku, Resourceful Guardian (0145 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0145
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2/3 Legendary Creature - Human Artificer
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Whenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control. Steal - |
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- NM
- EX
- VG
- G
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Warrior's Resolve
Final Fantasy Commander Decks Variants
(R)
Collector #: 0465
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Enchantment
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Creatures you control have training. (Whenever a creature you control attacks with another creature with greater power, put a +1/+1 counter on the creature with lesser power.) At the beginning of your end step, if you control a creature with a +1/+1 counter on it that attacked this turn, draw a card. |
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- NM
- EX
- VG
- G
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Noctis, Heir Apparent
Final Fantasy Commander Decks Variants
(R)
Collector #: 0460
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2/3 Legendary Creature - Human Noble
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Whenever a creature you control enters during combat, you may attach target Equipment you control to target creature you control. Warp Strike - |
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- NM
- EX
- VG
- G
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Chocobo Knights (0102 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0102
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3/3 Creature - Human Knight
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| Whenever you attack, creatures you control with counters on them gain double strike until end of turn. | |
- NM
- EX
- VG
- G
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Duelist's Flame
Final Fantasy Commander Decks Variants
(R)
Collector #: 0452
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Instant
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| Until end of turn, target blocked creature you control gets +X/+0 and gains trample and "Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Exile up to one nonland card from among them and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost." | |
- NM
- EX
- VG
- G
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Yuna, Grand Summoner (0192 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0192
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1/5 Legendary Creature - Human Cleric
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Grand Summon - Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature. |
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- NM
- EX
- VG
- G
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Cloud, Ex-SOLDIER (0168 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0168
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4/4 Legendary Creature - Human Soldier Mercenary
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Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens. |
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- NM
- EX
- VG
- G
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