MTG / Eternal Masters
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Sinkhole
Eternal Masters
(R)
Collector #: 106
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Sorcery
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| Destroy target land. | |
- NM
- EX
- VG
- G
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Honden of Cleansing Fire
Eternal Masters
(U)
Collector #: 013
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Legendary Enchantment - Shrine
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| At the beginning of your upkeep, you gain 2 life for each Shrine you control. | |
- NM
- EX
- VG
- G
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Karakas
Eternal Masters
(M)
Collector #: 240
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Land
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- NM
- EX
- VG
- G
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Isochron Scepter
Eternal Masters
(R)
Collector #: 223
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Artifact
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Imprint - When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. |
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- NM
- EX
- VG
- G
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Hydroblast
Eternal Masters
(U)
Collector #: 055
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Animate Dead
Eternal Masters
(U)
Collector #: 078
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Enchantment - Aura
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Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. |
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- NM
- EX
- VG
- G
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Xantid Swarm
Eternal Masters
(R)
Collector #: 193
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0/1 Creature - Insect
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| Flying Whenever Xantid Swarm attacks, defending player can't play spells until end of turn. | |
- NM
- EX
- VG
- G
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Jace, the Mind Sculptor
Eternal Masters
(M)
Collector #: 057
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Legendary Planeswalker - Jace
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[+2]: Look at the top card of target player’s library. You may put that card on the bottom of that player’s library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [-1]: Return target creature to its owner's hand. [-12]: Exile all cards from target player’s library, then that player shuffles their hand into their library. |3| |
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- NM
- EX
- VG
- G
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Armadillo Cloak
Eternal Masters
(U)
Collector #: 195
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. |
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- NM
- EX
- VG
- G
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Honden of Seeing Winds
Eternal Masters
(U)
Collector #: 054
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Legendary Enchantment - Shrine
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| At the beginning of your upkeep, draw a card for each Shrine you control. | |
- NM
- EX
- VG
- G
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Sneak Attack
Eternal Masters
(M)
Collector #: 148
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Enchantment
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- NM
- EX
- VG
- G
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Wonder
Eternal Masters
(U)
Collector #: 077
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2/2 Creature - Incarnation
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Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. |
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- NM
- EX
- VG
- G
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Innocent Blood
Eternal Masters
(C)
Collector #: 094
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Sorcery
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| Each player sacrifices a creature. | |
- NM
- EX
- VG
- G
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Lys Alana Huntmaster
Eternal Masters
(C)
Collector #: 176
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3/3 Creature - Elf Warrior
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| Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Rancor
Eternal Masters
(U)
Collector #: 180
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. |
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- NM
- EX
- VG
- G
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Brainstorm
Eternal Masters
(U)
Collector #: 040
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Dualcaster Mage
Eternal Masters
(R)
Collector #: 127
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2/2 Creature - Human Wizard
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Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Wrath of God
Eternal Masters
(R)
Collector #: 038
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Timberwatch Elf
Eternal Masters
(U)
Collector #: 190
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1/2 Creature - Elf
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- NM
- EX
- VG
- G
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Regal Force
Eternal Masters
(R)
Collector #: 181
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5/5 Creature - Elemental
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| When Regal Force comes into play, draw a card for each green creature you control. | |
- NM
- EX
- VG
- G
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Ancestral Mask
Eternal Masters
(U)
Collector #: 157
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Enchantment - Aura
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| Enchanted creature gets +2/+2 for each other enchantment in play. | |
- NM
- EX
- VG
- G
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Daze
Eternal Masters
(U)
Collector #: 044
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Instant
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You may return an Island you control to its owner's hand rather than pay Daze's mana cost. Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Brago, King Eternal
Eternal Masters
(R)
Collector #: 198
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2/4 Legendary Creature - Spirit Noble
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Flying Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. |
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- NM
- EX
- VG
- G
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Mother of Runes
Eternal Masters
(R)
Collector #: 022
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Honden of Infinite Rage
Eternal Masters
(U)
Collector #: 134
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Legendary Enchantment - Shrine
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| At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. | |
- NM
- EX
- VG
- G
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