MTG / Duskmourn House Of Horror Commander Decks
276 - 300 of 354 results
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I Am Never Alone (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0335
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Scheme
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| When you set this scheme in motion, create a token that's a copy of your commander, except it's not legendary. | |
- NM
- EX
- VG
- G
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My Will Is Irresistible (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0347
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Scheme
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| When you set this scheme in motion, choose up to three nonland permanents you don't control. Target opponent chooses one of those permanents. You gain control of the rest. | |
- NM
- EX
- VG
- G
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Plots That Span Centuries (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0351
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Scheme
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| When you set this scheme in motion, the next time you would set a scheme in motion, set three schemes in motion instead. | |
- NM
- EX
- VG
- G
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Reality Is Mine to Control (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0354
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Ongoing Scheme
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(An ongoing scheme remains face up until it's abandoned.) Whenever you cast a spell, you may abandon this scheme. If you do, copy that spell, and you may choose new targets for the copy. (A copy of a permanent spell becomes a token.) |
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- NM
- EX
- VG
- G
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Running is Useless (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0356
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Scheme
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| When you set this scheme in motion, choose any number of creatures with different mana values. Destroy those creatures. | |
- NM
- EX
- VG
- G
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You Exist Only to Amuse (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0361
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Scheme
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When you set this scheme in motion, choose one. If you control six or more lands, choose both instead.
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- NM
- EX
- VG
- G
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Your Plans Mean Nothing (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0367
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Scheme
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| When you set this scheme in motion, any number of target players each discard their hands. Each opponent draws cards equal to the number of cards that player discarded minus one. Then if you discarded a card this way, draw seven cards. | |
- NM
- EX
- VG
- G
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Grim Flayer
Duskmourn: House of Horror Commander Decks
(M)
Collector #: 0218
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2/2 Creature - Human Warrior
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Trample Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Delirium - Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
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Harmonize
Duskmourn: House of Horror Commander Decks
(U)
Collector #: 0182
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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I Call for Slaughter (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0337
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Scheme
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| When you set this scheme in motion, create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. If a source you control would deal damage this turn, it deals that much damage plus 1 instead. | |
- NM
- EX
- VG
- G
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Kneel Before My Legions (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0339
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Scheme
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When you set this scheme in motion, choose one -
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- NM
- EX
- VG
- G
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My Champion Stands Supreme (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0341
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Ongoing Scheme
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(An ongoing scheme remains face up until it's abandoned.) Your commander has ward Whenever your commander attacks, put two +1/+1 counters on it. When your commander leaves the battlefield, abandon this scheme. |
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- NM
- EX
- VG
- G
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My Wings Enfold All (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0348
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Scheme
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When you set this scheme in motion, choose one -
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- NM
- EX
- VG
- G
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Only I Know What Awaits (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0350
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Scheme
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| When you set this scheme in motion, for each card type among permanents your opponents control, you may put a permanent card of that type from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Power Without Equal (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0352
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Scheme
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| When you set this scheme in motion, draw three cards. You have no maximum hand size until your next turn. If you control six or more lands, you may cast up to three nonland cards from your hand without paying their mana costs. | |
- NM
- EX
- VG
- G
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You Will Know True Suffering (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0363
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Scheme
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| When you set this scheme in motion, it deals damage equal to your commander's mana value to each noncommander creature your opponents control. | |
- NM
- EX
- VG
- G
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Light Up the Stage
Duskmourn: House of Horror Commander Decks
(U)
Collector #: 0166
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Sorcery
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Spectacle Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
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- NM
- EX
- VG
- G
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I Am Untouchable (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0336
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Ongoing Scheme
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(An ongoing scheme remains face up until it's abandoned.) You and permanents you control have hexproof. When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact creature token with vigilance, then abandon this scheme. |
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- NM
- EX
- VG
- G
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No Secret Is Hidden from Me (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0349
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Scheme
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| When you set this scheme in motion, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Then if you control six or more lands, repeat this process once. | |
- NM
- EX
- VG
- G
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Rot Like the Scum You Are (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0355
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Scheme
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| When you set this scheme in motion, create a 2/2 green Ooze creature token, then put a number of +1/+1 counters on it equal to the number of lands your opponents control. | |
- NM
- EX
- VG
- G
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You Are Unworthy of Mercy (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0359
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Scheme
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| When you set this scheme in motion, each opponent sacrifices a nonland permanent. If you control six or more lands, each opponent sacrifices three nonland permanents instead. | |
- NM
- EX
- VG
- G
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Your Nightmares Are Delicious (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0365
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Scheme
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| When you set this scheme in motion, each opponent who has more than five cards in hand discards cards equal to the difference. Then if fewer than three cards were discarded this way, you draw three cards. | |
- NM
- EX
- VG
- G
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Canyon Slough
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0266
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Land - Swamp Mountain
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( Canyon Slough enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Zimone's Hypothesis
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0015
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Instant
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| You may put a +1/+1 counter on a creature. Then choose odd or even. Return each creature with power of the chosen quality to its owner's hand. (Zero is even.) | |
- NM
- EX
- VG
- G
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Chaos Is My Plaything (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0329
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Scheme
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| When you set this scheme in motion, for each opponent, exile target permanent that player controls. Then each player reveals cards from the top of their library until they reveal a permanent card, puts it onto the battlefield, and puts the rest on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
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