MTG / Double Masters
176 - 200 of 373 results
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Golem-Skin Gauntlets
Double Masters
(C)
Collector #: 259
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Artifact - Equipment
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Equipped creature gets +1/+0 for each Equipment attached to it. Equip |
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- NM
- EX
- VG
- G
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Grand Architect
Double Masters
(R)
Collector #: 053
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1/3 Creature - Vedalken Artificer
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Other blue creatures you control get +1/+1. Tap an untapped blue creature you control: Add |
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- NM
- EX
- VG
- G
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Supernatural Stamina
Double Masters
(C)
Collector #: 108
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Instant
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| Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | |
- NM
- EX
- VG
- G
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Salvage Titan
Double Masters
(R)
Collector #: 104
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6/4 Artifact Creature - Golem
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You may sacrifice three artifacts rather than pay Salvage Titan's mana cost. Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Cranial Plating
Double Masters
(U)
Collector #: 245
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Artifact - Equipment
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Equipped creature gets +1/+0 for each artifact you control. Equip |
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- NM
- EX
- VG
- G
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Savageborn Hydra
Double Masters
(R)
Collector #: 215
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0/0 Creature - Hydra
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Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Godo, Bandit Warlord
Double Masters
(R)
Collector #: 128
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3/3 Legendary Creature - Human Barbarian
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When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Grim Lavamancer
Double Masters
(R)
Collector #: 129
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Merciless Eviction
Double Masters
(R)
Collector #: 211
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Brudiclad, Telchor Engineer
Double Masters
(R)
Collector #: 193
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4/4 Legendary Artifact Creature - Phyrexian Artificer
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Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. |
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- NM
- EX
- VG
- G
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Treasure Mage
Double Masters
(U)
Collector #: 073
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2/2 Creature - Human Wizard
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| When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Izzet Charm
Double Masters
(U)
Collector #: 202
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Jhoira, Weatherlight Captain
Double Masters
(R)
Collector #: 203
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3/3 Legendary Creature - Human Artificer
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| Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) | |
- NM
- EX
- VG
- G
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Thraben Inspector
Double Masters
(C)
Collector #: 035
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1/2 Creature - Human Soldier
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When Thraben Inspector enters the battlefield, investigate. (Create a colorless Clue artifact token with “ |
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- NM
- EX
- VG
- G
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Costly Plunder
Double Masters
(C)
Collector #: 080
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards. |
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- NM
- EX
- VG
- G
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Magus of the Will
Double Masters
(R)
Collector #: 098
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3/3 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Springleaf Drum
Double Masters
(U)
Collector #: 291
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Artifact
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- NM
- EX
- VG
- G
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Mystic Gate
Double Masters
(R)
Collector #: 324
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Land
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- NM
- EX
- VG
- G
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Deepglow Skate
Double Masters
(R)
Collector #: 048
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3/3 Creature - Fish
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| When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. | |
- NM
- EX
- VG
- G
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Squirrel Token
Double Masters
(S)
Collector #: 018
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1/1 Token Creature - Squirrel
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- NM
- EX
- VG
- G
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Goblin Gaveleer
Double Masters
(C)
Collector #: 126
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1/1 Creature - Goblin Warrior
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Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it. |
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- NM
- EX
- VG
- G
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Drown in Sorrow
Double Masters
(U)
Collector #: 091
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Sorcery
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| All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
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Hidden Stockpile
Double Masters
(U)
Collector #: 201
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Enchantment
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Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. |
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- NM
- EX
- VG
- G
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Flayer Husk
Double Masters
(C)
Collector #: 256
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Equip |
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- NM
- EX
- VG
- G
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Kazuul's Toll Collector
Double Masters
(C)
Collector #: 133
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3/2 Creature - Ogre Warrior
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- NM
- EX
- VG
- G
176 - 200 of 373 results