MTG / Double Masters
126 - 150 of 373 results
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Island (376)
Double Masters
(L)
Collector #: 376
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Basic Land - Island
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- NM
- EX
- VG
- G
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Dread Return
Double Masters
(U)
Collector #: 089
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Sorcery
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Return target creature card from your graveyard to the battlefield. Flashback - Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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- NM
- EX
- VG
- G
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Maelstrom Nexus
Double Masters
(M)
Collector #: 206
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Enchantment
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| The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | |
- NM
- EX
- VG
- G
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Mishra's Factory
Double Masters
(U)
Collector #: 323
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Land
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- NM
- EX
- VG
- G
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Invigorate
Double Masters
(U)
Collector #: 172
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Instant
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If you control a Forest, rather than pay this spell’s mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn. |
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- NM
- EX
- VG
- G
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Thespian's Stage
Double Masters
(R)
Collector #: 327
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Land
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- NM
- EX
- VG
- G
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The Scarab God
Double Masters
(M)
Collector #: 216
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5/5 Legendary Creature - God
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At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Arixmethes, Slumbering Isle
Double Masters
(R)
Collector #: 189
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12/12 Legendary Creature - Kraken
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Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. |
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- NM
- EX
- VG
- G
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Throne of Geth
Double Masters
(U)
Collector #: 301
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Artifact
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- NM
- EX
- VG
- G
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Leonin Abunas
Double Masters
(R)
Collector #: 021
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2/5 Creature - Cat Cleric
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| Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Tempered Steel
Double Masters
(R)
Collector #: 034
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Enchantment
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| Artifact creatures you control get +2/+2. | |
- NM
- EX
- VG
- G
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Elf Warrior Token
Double Masters
(S)
Collector #: 021
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1/1 Token Creature - Elf Warrior
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- NM
- EX
- VG
- G
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Braids, Conjurer Adept
Double Masters
(R)
Collector #: 043
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2/2 Legendary Creature - Human Wizard
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| At the beginning of each player’s upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Steel Sabotage
Double Masters
(C)
Collector #: 070
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Urza's Power Plant
Double Masters
(C)
Collector #: 330
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Land - Urza's Power-Plant
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- NM
- EX
- VG
- G
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Thraben Inspector
Double Masters
(C)
Collector #: 035
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1/2 Creature - Human Soldier
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When Thraben Inspector enters the battlefield, investigate. (Create a colorless Clue artifact token with “ |
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- NM
- EX
- VG
- G
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Breya, Etherium Shaper
Double Masters
(M)
Collector #: 192
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4/4 Legendary Artifact Creature - Human
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When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.
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- NM
- EX
- VG
- G
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Progenitor Mimic
Double Masters
(R)
Collector #: 212
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0/0 Creature - Shapeshifter
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| You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has “At the beginning of your upkeep, if this creature isn’t a token, create a token that’s a copy of this creature.” | |
- NM
- EX
- VG
- G
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Fulminator Mage
Double Masters
(R)
Collector #: 196
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2/2 Creature - Elemental Shaman
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| Sacrifice Fulminator Mage: Destroy target nonbasic land. | |
- NM
- EX
- VG
- G
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Liege of the Tangle
Double Masters
(R)
Collector #: 174
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8/8 Creature - Elemental
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Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. |
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- NM
- EX
- VG
- G
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Thought Reflection
Double Masters
(R)
Collector #: 072
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Enchantment
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| If you would draw a card, draw two cards instead. | |
- NM
- EX
- VG
- G
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Jhoira, Weatherlight Captain
Double Masters
(R)
Collector #: 203
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3/3 Legendary Creature - Human Artificer
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| Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) | |
- NM
- EX
- VG
- G
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Karn Liberated
Double Masters
(M)
Collector #: 001
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Legendary Planeswalker - Karn
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[+4]: Target player exiles a card from their hand. [-3]: Exile target permanent. [-14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. |6| |
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- NM
- EX
- VG
- G
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Apprentice Wizard
Double Masters
(C)
Collector #: 040
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0/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Deathreap Ritual
Double Masters
(U)
Collector #: 194
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Enchantment
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| Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card. | |
- NM
- EX
- VG
- G
126 - 150 of 373 results