MTG / Double Masters
226 - 250 of 373 results
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Weapon Surge
Double Masters
(C)
Collector #: 150
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Instant
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Target creature you control gets +1/+0 and gains first strike until end of turn. Overload |
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- NM
- EX
- VG
- G
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Accomplished Automaton
Double Masters
(C)
Collector #: 230
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5/7 Artifact Creature - Construct
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| Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) | |
- NM
- EX
- VG
- G
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Chief of the Foundry
Double Masters
(U)
Collector #: 238
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2/3 Artifact Creature - Construct
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| Other artifact creatures you control get +1/+1. | |
- NM
- EX
- VG
- G
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Death-Hood Cobra
Double Masters
(C)
Collector #: 163
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2/2 Creature - Phyrexian Snake
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- NM
- EX
- VG
- G
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Defiant Salvager
Double Masters
(C)
Collector #: 083
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2/2 Creature - Aetherborn Artificer
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| Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate this ability only any time you could cast a sorcery. | |
- NM
- EX
- VG
- G
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Vampire Hexmage
Double Masters
(U)
Collector #: 112
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2/1 Creature - Vampire Shaman
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First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. |
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- NM
- EX
- VG
- G
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Copy Token
Double Masters
(S)
Collector #: 031
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Token
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| This token can be used to represent a token that's a copy of a permanent. | |
- NM
- EX
- VG
- G
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Twilight Mire
Double Masters
(R)
Collector #: 328
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Land
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- NM
- EX
- VG
- G
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Maelstrom Pulse
Double Masters
(R)
Collector #: 207
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Sorcery
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| Destroy target nonland permanent and all other permanents with the same name as that permanent. | |
- NM
- EX
- VG
- G
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Sharuum the Hegemon
Double Masters
(R)
Collector #: 219
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5/5 Legendary Artifact Creature - Sphinx
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Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Thragtusk
Double Masters
(R)
Collector #: 183
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5/3 Creature - Beast
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When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. |
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- NM
- EX
- VG
- G
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Elemental Token
Double Masters
(S)
Collector #: 020
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*/* Token Creature - Elemental
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| This creature's power and toughness are each equal to the number of creatures you control. | |
- NM
- EX
- VG
- G
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Chromatic Star
Double Masters
(C)
Collector #: 239
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Artifact
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When Chromatic Star is put into a graveyard from the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Clue Token
Double Masters
(S)
Collector #: 022
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Skinwing
Double Masters
(C)
Collector #: 288
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying. Equip |
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- NM
- EX
- VG
- G
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Blade Splicer
Double Masters
(R)
Collector #: 009
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1/1 Creature - Phyrexian Human Artificer
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When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have first strike. |
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- NM
- EX
- VG
- G
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Duplicant
Double Masters
(R)
Collector #: 249
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2/4 Artifact Creature - Shapeshifter
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Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature. As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter. |
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- NM
- EX
- VG
- G
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Awakening Zone
Double Masters
(R)
Collector #: 153
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Enchantment
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At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Ash Barrens
Double Masters
(U)
Collector #: 310
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Land
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Basic landcycling |
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- NM
- EX
- VG
- G
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Fierce Empath
Double Masters
(C)
Collector #: 168
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1/1 Creature - Elf
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| When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Master Splicer
Double Masters
(U)
Collector #: 022
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1/1 Creature - Phyrexian Human Artificer
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When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control get +1/+1. |
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- NM
- EX
- VG
- G
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Orcish Vandal
Double Masters
(C)
Collector #: 137
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1/1 Creature - Orc Warrior
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- NM
- EX
- VG
- G
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Sickleslicer
Double Masters
(C)
Collector #: 287
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +2/+2. Equip |
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- NM
- EX
- VG
- G
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Veteran Explorer
Double Masters
(U)
Collector #: 186
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1/1 Creature - Human Soldier Scout
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| When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it. | |
- NM
- EX
- VG
- G
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Geist of Saint Traft
Double Masters
(M)
Collector #: 197
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2/2 Legendary Creature - Spirit Cleric
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. |
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- NM
- EX
- VG
- G
226 - 250 of 373 results