MTG / Commander Legends
101 - 125 of 523 results
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Marble Diamond
Commander Legends
(C)
Collector #: 323
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Artifact
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Marble Diamond comes into play tapped. |
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- NM
- EX
- VG
- G
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Hunter's Insight
Commander Legends
(U)
Collector #: 232
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Instant
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| Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. | |
- NM
- EX
- VG
- G
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Shimmer Myr
Commander Legends
(U)
Collector #: 339
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2/2 Artifact Creature - Myr
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Flash You may cast artifact spells as though they had flash. |
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- NM
- EX
- VG
- G
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Soul's Fire
Commander Legends
(C)
Collector #: 200
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Instant
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| Target creature you control deals damage equal to its power to any target. | |
- NM
- EX
- VG
- G
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Simic Charm (Commander Deck)
Commander Legends
(U)
Collector #: 451
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Instant
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Choose one - |
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- NM
- EX
- VG
- G
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Dawn Charm (Commander Deck)
Commander Legends
(U)
Collector #: 371
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Wear // Tear (Commander Deck)
Commander Legends
(U)
Collector #: 456
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Instant - Instant
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Wear: Destroy target artifact. Tear: Destroy target enchantment Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Falthis, Shadowcat Familiar
Commander Legends
(U)
Collector #: 126
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2/2 Legendary Creature - Nightmare Cat
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Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Kodama of the East Tree
Commander Legends
(R)
Collector #: 239
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6/6 Legendary Creature - Spirit
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Reach Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser converted mana cost from your hand onto the battlefield. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Court of Bounty
Commander Legends
(R)
Collector #: 220
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Enchantment
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When Court of Bounty enters the battlefield, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature card or land card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Kodama's Reach (Commander Deck)
Commander Legends
(C)
Collector #: 429
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Dawnglade Regent
Commander Legends
(R)
Collector #: 222
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8/8 Creature - Elk
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When Dawnglade Regent enters the battlefield, you become the monarch. As long as you're the monarch, permanents you control have hexproof. |
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- NM
- EX
- VG
- G
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Expedite (Commander Deck)
Commander Legends
(C)
Collector #: 413
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Instant
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Target creature gains haste until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Unbreakable Formation (Commander Deck)
Commander Legends
(R)
Collector #: 388
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Plague Reaver
Commander Legends
(R)
Collector #: 143
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6/5 Creature - Beast
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At the beginning of your end step, sacrifice each other creature you control. Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player's control at the beginning of their next upkeep. |
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- NM
- EX
- VG
- G
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Colfenor, the Last Yew
Commander Legends
(R)
Collector #: 274
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3/7 Legendary Creature - Treefolk Shaman
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Vigilance, reach When Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Vow of Torment
Commander Legends
(U)
Collector #: 159
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack your or planeswalkers you control. (It can't be blocked except by two or more creatures.) |
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- NM
- EX
- VG
- G
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Court of Ire
Commander Legends
(R)
Collector #: 170
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Enchantment
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When Court of Ire enters the battlefield, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage to that player or permanent instead. |
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- NM
- EX
- VG
- G
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Deflecting Palm (Commander Deck)
Commander Legends
(R)
Collector #: 444
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Instant
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| The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. | |
- NM
- EX
- VG
- G
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Keeper of the Accord
Commander Legends
(R)
Collector #: 027
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3/4 Creature - Human Soldier
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At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Renegade Tactics
Commander Legends
(C)
Collector #: 195
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Sorcery
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Target creature can’t block this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Sky Diamond
Commander Legends
(C)
Collector #: 341
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Artifact
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Sky Diamond enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Rock Token
Commander Legends
(S)
Collector #: 011
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Token Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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Meloku the Clouded Mirror (Commander Deck)
Commander Legends
(R)
Collector #: 399
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2/4 Legendary Creature - Moonfolk Wizard
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Flying |
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- NM
- EX
- VG
- G
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Trench Behemoth (Commander Deck)
Commander Legends
(R)
Collector #: 366
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7/7 Creature - Kraken
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Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn. Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able. |
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- NM
- EX
- VG
- G
101 - 125 of 523 results