MTG / Commander Legends Battle For Baldurs Gate
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Herald's Horn
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 862
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Artifact
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As Herald’s Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost At the beginning of your upkeep, look at the top card of your library. If it’s a creature card of the chosen type, you may reveal it and put it into your hand. |
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- NM
- EX
- VG
- G
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Mutavault
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 903
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Land
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- NM
- EX
- VG
- G
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Wyll's Reversal
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 209
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Instant
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Choose target spell or ability with one or more targets. Roll a d20 and ad the greatest power among creatures you control. 1-14: You may choose new targets for that spell or ability 15+: You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Curse of Opulence
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 786
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Enchantment - Aura Curse
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Enchant player Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has “Sacrifice this artifact: Add one mana of any color.” Each opponent attacking that player does the same. |
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- NM
- EX
- VG
- G
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Mahadi, Emporium Master
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 282
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3/3 Legendary Creature - Devil
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At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Your Temple Is Under Attack
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 052
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Seasoned Dungeoneer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 660
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3/4 Creature - Human Warrior
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When Seasoned Dungeoneer enters the battlefield, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Majestic Genesis
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 240
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Sorcery
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| Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Ascend from Avernus
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 005
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Sorcery
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| Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus. | |
- NM
- EX
- VG
- G
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Blade of Selves
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 301
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Artifact - Equipment
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Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that’s a copy of that creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip |
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- NM
- EX
- VG
- G
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Leyline of Anticipation
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 726
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Enchantment
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If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash. |
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- NM
- EX
- VG
- G
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Tasha, the Witch Queen
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 294
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Legendary Planeswalker - Tasha
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Whenever you cast a spell you don't own, create a 3/3 black Demon creature token. [+1]: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it. [-3]: You may cast a spell from among cards in exile with page counters on them without paying its mana cost. Tasha, the Witch Queen can be your commander. |4| |
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- NM
- EX
- VG
- G
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Sea Gate
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 359
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Land - Gate
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Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. |
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- NM
- EX
- VG
- G
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Wild Magic Surge
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 206
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Instant
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| Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
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Baldur's Gate
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 345
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Legendary Land - Gate
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- NM
- EX
- VG
- G
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Deep Gnome Terramancer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 658
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2/2 Creature - Gnome Wizard
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Flash Mold Earth - Whenever one or more lands enters the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Ganax, Astral Hunter
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 176
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3/4 Legendary Creature - Dragon
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Flying Whenever Ganax, Astral Hunter or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with " Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Aboleth Spawn
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 662
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2/3 Creature - Fish Horror
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Flash Ward Probing Telepathy - Whenever a creature entering the battlefield under an opponent's control caused a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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White Plume Adventurer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 049
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3/3 Creature - Orc Cleric
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When White Plume Adventurer enters the battlefield, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. |
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- NM
- EX
- VG
- G
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Manor Gate
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 356
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Land - Gate
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Manor Gate enters the battlefield tapped. As Manor Gate enters the battlefield, choose a color other than green. |
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- NM
- EX
- VG
- G
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Vexing Puzzlebox
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 343
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Artifact
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Whenever you roll one or more dice, put a number of charge counters on Vexing Puzzlebox equal to the result. |
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- NM
- EX
- VG
- G
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Lae'zel's Acrobatics
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 030
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Instant
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Exile all nontoken creatures you control, then roll a d20. 1-9: Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10-20: Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Hunted Horror
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 758
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7/7 Creature - Horror
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Trample When Hunted Horror enters the battlefield, target opponent puts two 3/3 green Centaur creature tokens with protection from black onto the battlefield under their control. |
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- NM
- EX
- VG
- G
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Basilisk Collar
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 300
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Lightning Bolt
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 187
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
51 - 75 of 696 results