MTG / Commander Legends Battle For Baldurs Gate
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Spider Token // Insect Token
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 042
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1/2 Token Creature - Spider
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Reach Back Insect Token Token Creature - Insect Flying, deathtouch 1/1 |
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- NM
- EX
- VG
- G
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Banishment
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 008
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Enchantment
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Flash When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield. |
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- NM
- EX
- VG
- G
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Dire Mimic
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 310
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Artifact - Treasure
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Flash |
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- NM
- EX
- VG
- G
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Fireball
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 175
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Sorcery
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This spell costs Fireball deals X damage divided evenly, rounded down, among any number of targets. |
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- NM
- EX
- VG
- G
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Saddle of the Cavalier
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 251
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Artifact - Equipment
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Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip |
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- NM
- EX
- VG
- G
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Sea Hag
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 095
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3/5 Creature - Hag
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When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn. Aquatic Ingress Instant - Adventure Up to two target creatures get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Warrior Token // Inkling Token
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 032
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2/1 Token Creature - Warrior
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Back Inkling Token Token Creature - Inkling Flying 2/1 |
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- NM
- EX
- VG
- G
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Archpriest of Iona
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 686
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*/2 Creature - Human Cleric
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Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. |
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- NM
- EX
- VG
- G
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Dimir Keyrune
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 856
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Artifact
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- NM
- EX
- VG
- G
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Magus of the Balance
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 699
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2/2 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Plains (452)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 452
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Beanstalk Giant
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 819
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*/* Creature - Giant
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Beanstalk Giant's power and toughness are each equal to the number of lands you control. Fertile Footsteps Sorcery - Adventure Search your library for a basic land card, put it onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
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Flaming Fist Officer
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 019
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2/2 Creature - Gnome Soldier
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| Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer. | |
- NM
- EX
- VG
- G
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Goat Token
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 001
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0/1 Token Creature - Goat
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- NM
- EX
- VG
- G
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Mystery Key
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 085
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Artifact - Equipment
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When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards. Equip |
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- NM
- EX
- VG
- G
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Prophetic Prism
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 335
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Artifact
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When Prophetic Prism enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Vhal, Candlekeep Researcher
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 102
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2/3 Legendary Creature - Human Wizard
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Vigilance Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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You Meet in a Tavern
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 263
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Light Up the Stage
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 802
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Sorcery
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Spectacle Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
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- NM
- EX
- VG
- G
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Dark Hatchling
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 747
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3/3 Creature - Horror
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Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can’t be regenerated. |
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- NM
- EX
- VG
- G
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Desolate Lighthouse
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 890
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Land
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- NM
- EX
- VG
- G
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Forest (468)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 468
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Mardu Strike Leader
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 761
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3/2 Creature - Human Warrior
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Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield. Dash |
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- NM
- EX
- VG
- G
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Mindblade Render
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 762
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1/3 Creature - Azra Warrior
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| Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Pull from Tomorrow
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 731
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Instant
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| Draw X cards, then discard a card. | |
- NM
- EX
- VG
- G
576 - 600 of 696 results