MTG / Commander Legends Battle For Baldurs Gate
301 - 325 of 696 results
Refine search:
|
Cloak of the Bat
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 307
|
Artifact - Equipment
|
|
Equipped creature has flying and haste. Equip |
|
- NM
- EX
- VG
- G
|
Githzerai Monk
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 020
|
3/2 Creature - Gith Monk
|
|
Flash Flying Psychic Defense - When Githzerai Monk enters the battlefield, tap all creatures you don't control. |
|
- NM
- EX
- VG
- G
|
Flaming Fist
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 018
|
Legendary Enchantment - Background
|
| Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn." | |
- NM
- EX
- VG
- G
|
Undercellar Myconid
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 259
|
1/2 Creature - Fungus
|
|
Whenever Undercellar Myconid enters the battleifeld or dies, create a 1/1 green Saproling creature token. |
|
- NM
- EX
- VG
- G
|
Puppeteer Clique
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 769
|
3/2 Creature - Faerie Wizard
|
|
Flying When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
|
- NM
- EX
- VG
- G
|
Soldier Token
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 005
|
1/1 Token Creature - Soldier
|
- NM
- EX
- VG
- G
|
Myriad Landscape
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 904
|
Land
|
|
Myriad Landscape enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Goliath Paladin
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 021
|
3/6 Creature - Giant Knight
|
|
Vigilance When Goliath Paladin enters the battlefield, you take the initiative. |
|
- NM
- EX
- VG
- G
|
Bloodsoaked Champion
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 740
|
2/1 Creature - Human Warrior
|
|
Bloodsoaked Champion can't block. Raid - |
|
- NM
- EX
- VG
- G
|
Jon Irenicus, Shattered One
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 278
|
3/3 Legendary Creature - Elf Wizard
|
|
At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card. |
|
- NM
- EX
- VG
- G
|
Gut, True Soul Zealot
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 180
|
2/2 Legendary Creature - Goblin Shaman
|
|
Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.) |
|
- NM
- EX
- VG
- G
|
Grell Philosopher
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 666
|
1/4 Creature - Horror Wizard
|
| Aberrant Tinkering - When this creature enters and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. | |
- NM
- EX
- VG
- G
|
Gale, Waterdeep Prodigy
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 072
|
1/3 Legendary Creature - Human Wizard
|
|
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background |
|
- NM
- EX
- VG
- G
|
Recruitment Drive
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 038
|
Sorcery
|
|
Roll a d20. 1-9: Create two 1/1 white Soldier creature tokens. 10-19: Create two 2/2 white Knight creature tokens. 20: Create three 2/2 white Knight creature tokens. |
|
- NM
- EX
- VG
- G
|
Island (458)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 458
|
Basic Land - Island
|
- NM
- EX
- VG
- G
|
Owlbear Shepherd
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 247
|
1/4 Creature - Goblin Druid
|
| At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card. | |
- NM
- EX
- VG
- G
|
Agitator Ant
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 776
|
2/2 Creature - Insect
|
| At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | |
- NM
- EX
- VG
- G
|
Acolyte of Bahamut
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 212
|
Legendary Enchantment - Background
|
|
Commander creatures you own have "The first Dragon spell you cast each turn costs |
|
- NM
- EX
- VG
- G
|
Kagha, Shadow Archdruid
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 279
|
1/4 Legendary Creature - Elf Druid
|
|
Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn. |
|
- NM
- EX
- VG
- G
|
Plains (454)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 454
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Blessed Hippogriff
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 011
|
3/4 Creature - Hippogriff
|
|
Flying Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn. Tyr's Blessing Instant - Adventure Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.) |
|
- NM
- EX
- VG
- G
|
River of Tears
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 912
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Neera, Wild Mage
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 288
|
2/7 Legendary Creature - Human Elf Shaman
|
| Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
|
Stick Together
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 661
|
Sorcery
|
| Each player choses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
|
Overcharged Amalgam
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 729
|
3/3 Creature - Zombie Horror
|
|
Flash Flying Exploit When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. |
|
- NM
- EX
- VG
- G
301 - 325 of 696 results