MTG / Commander Legends Battle For Baldurs Gate
301 - 325 of 696 results
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Thunderwave
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 201
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Sorcery
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Roll a d20. 1-9: Thunderwave deals 3 damage to each creature. 10-19: You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way. 20: Thunderwave deals 6 damage to each creature your opponents control. |
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- NM
- EX
- VG
- G
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Explore the Underdark
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 232
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Sorcery
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Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. You take the initiative. |
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- NM
- EX
- VG
- G
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Thieves' Tools
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 152
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Artifact - Equipment
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When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with " Equipped creature can't be blocked as long as its power is 3 or less. Equip |
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- NM
- EX
- VG
- G
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Jon Irenicus, Shattered One
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 278
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3/3 Legendary Creature - Elf Wizard
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At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card. |
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- NM
- EX
- VG
- G
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Gut, True Soul Zealot
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 180
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2/2 Legendary Creature - Goblin Shaman
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Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Owlbear Shepherd
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 247
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1/4 Creature - Goblin Druid
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| At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card. | |
- NM
- EX
- VG
- G
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Cloak of the Bat
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 307
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Artifact - Equipment
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Equipped creature has flying and haste. Equip |
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- NM
- EX
- VG
- G
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Flaming Fist
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 018
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Legendary Enchantment - Background
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| Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn." | |
- NM
- EX
- VG
- G
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Skullwinder
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 256
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1/3 Creature - Snake
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Deathtouch When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. |
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- NM
- EX
- VG
- G
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Agitator Ant
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 776
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2/2 Creature - Insect
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| At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | |
- NM
- EX
- VG
- G
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Grell Philosopher
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 666
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1/4 Creature - Horror Wizard
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| Aberrant Tinkering - When this creature enters and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. | |
- NM
- EX
- VG
- G
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Acolyte of Bahamut
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 212
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Legendary Enchantment - Background
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Commander creatures you own have "The first Dragon spell you cast each turn costs |
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- NM
- EX
- VG
- G
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Goliath Paladin
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 021
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3/6 Creature - Giant Knight
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Vigilance When Goliath Paladin enters the battlefield, you take the initiative. |
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- NM
- EX
- VG
- G
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Soldier Token
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 005
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1/1 Token Creature - Soldier
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- NM
- EX
- VG
- G
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Island (458)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 458
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Basic Land - Island
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- NM
- EX
- VG
- G
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Blessed Hippogriff
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 011
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3/4 Creature - Hippogriff
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Flying Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn. Tyr's Blessing Instant - Adventure Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Kagha, Shadow Archdruid
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 279
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1/4 Legendary Creature - Elf Druid
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Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn. |
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- NM
- EX
- VG
- G
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Recruitment Drive
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 038
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Sorcery
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Roll a d20. 1-9: Create two 1/1 white Soldier creature tokens. 10-19: Create two 2/2 white Knight creature tokens. 20: Create three 2/2 white Knight creature tokens. |
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- NM
- EX
- VG
- G
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Plains (454)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 454
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Volo, Itinerant Scholar
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 103
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2/3 Legendary Creature - Human Wizard
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When Volo enters, create Volo’s Journal, a legendary colorless Book artifact token with hexproof and “Whenever you cast a creature spell, note one of its creature types that hasn’t been noted for Volo’s Journal.” Choose a Background |
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- NM
- EX
- VG
- G
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Venture Forth
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 683
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Sorcery
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Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it. Suspend 3 - |
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- NM
- EX
- VG
- G
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Duke Ulder Ravengard
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 272
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5/5 Legendary Creature - Human Noble Soldier
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| At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | |
- NM
- EX
- VG
- G
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Thunder Dragon
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 810
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5/5 Creature - Dragon
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Flying When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying. |
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- NM
- EX
- VG
- G
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Myriad Landscape
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 904
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Land
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Myriad Landscape enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Dragon's Hoard
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 858
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Artifact
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Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. |
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- NM
- EX
- VG
- G
301 - 325 of 696 results