MTG / Commander Legends Battle For Baldurs Gate
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Iron Mastiff
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 317
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4/4 Artifact Creature - Dog
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Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll. 1-9: Iron Mastiff deals damage equal to its power to you. 10-19: Iron Mastiff deals damage equal to its power to defending player. 20: Iron Mastiff deals damage equal to its power to each opponent. |
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- NM
- EX
- VG
- G
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Unbreakable Formation
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 710
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Choked Estuary
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 886
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Land
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As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Tavern Brawler
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 200
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Legendary Enchantment - Background
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| Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn." | |
- NM
- EX
- VG
- G
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Faerie Dragon Token
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 006
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1/1 Token Creature - Faerie Dragon
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| Flying | |
- NM
- EX
- VG
- G
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Far Traveler
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 017
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Legendary Enchantment - Background
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| Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control." | |
- NM
- EX
- VG
- G
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Darkwater Catacombs
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 889
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Land
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- NM
- EX
- VG
- G
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Firbolg Flutist
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 174
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4/4 Creature - Giant Bard
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| Enthralling Performance - When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | |
- NM
- EX
- VG
- G
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Kher Keep
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 899
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Legendary Land
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- NM
- EX
- VG
- G
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Domineering Will
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 719
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Instant
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| Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. | |
- NM
- EX
- VG
- G
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Tomb of Horrors Adventurer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 100
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4/4 Creature - Elf Monk
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When Tomb of Horrors Adventurer enters the battlefield, you take the initiative. Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.) |
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- NM
- EX
- VG
- G
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Curse of Verbosity
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 717
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Enchantment - Aura Curse
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Enchant player Whenever enchanted player is attacked, draw a card. Each opponent attacking that player does the same. |
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- NM
- EX
- VG
- G
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Agitator Ant
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 776
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2/2 Creature - Insect
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| At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | |
- NM
- EX
- VG
- G
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Curtains' Call
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 746
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Instant
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Undaunted (This spell costs Destroy two target creatures. |
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- NM
- EX
- VG
- G
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Myrkul's Edict
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 135
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Sorcery
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Roll a d20. 1-9: Choose an opponent. That player sacrifices a creature. 10-19: Each opponent sacrifices a creature. 20: Each opponent sacrifices a creature with the greatest power among creatures that player controls. |
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- NM
- EX
- VG
- G
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Caves of Chaos Adventurer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 167
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5/3 Creature - Human Barbarian
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Trample When Caves of Chaos Adventurer enters the battlefield, you take the initiative. Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn. |
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- NM
- EX
- VG
- G
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Dimir Signet
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 857
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Artifact
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- NM
- EX
- VG
- G
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Sewer Nemesis
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 771
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*/* Creature - Horror
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As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis’s power and toughness are each equal to the number of cards in the chosen player’s graveyard. Whenever the chosen player casts a spell, that player mills a card. |
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- NM
- EX
- VG
- G
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Abdel Adrian, Gorion's Ward
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 002
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4/4 Legendary Creature - Human Warrior
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When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Elder Brain
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 125
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6/6 Creature - Horror
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Menace Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. |
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- NM
- EX
- VG
- G
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Rumor Gatherer
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 705
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2/1 Creature - Elf Wizard
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| Alliance - Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead. | |
- NM
- EX
- VG
- G
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Master Chef
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 241
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Legendary Enchantment - Background
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| Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them." | |
- NM
- EX
- VG
- G
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Modify Memory
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 083
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Sorcery
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| Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards. | |
- NM
- EX
- VG
- G
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Wharf Infiltrator
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 737
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1/1 Creature - Human Horror
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Skulk (This creature can't be blocked by creatures with greater power.) Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. Whenever you discard a creature card, you may pay |
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- NM
- EX
- VG
- G
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Sweet-Gum Recluse
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 835
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0/3 Creature - Spider
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Flash Cascade Reach When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn. |
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- NM
- EX
- VG
- G
226 - 250 of 696 results