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Nalfeshnee
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 678
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4/6 Creature - Beast Demon
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Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.) |
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Deep Gnome Terramancer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 658
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2/2 Creature - Gnome Wizard
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Flash Mold Earth - Whenever one or more lands enters the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn. |
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Spellskite
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 873
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0/4 Artifact Creature - Phyrexian Horror
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: Change a target of target spell or ability to Spellskite. | |
Reflections of Littjara
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 733
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Enchantment
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As Reflections of Littajara enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. |
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Earthquake Dragon
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 228
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10/10 Creature - Elemental Dragon
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This spell costs less to cast, where X is the total mana value of Dragons you control. Flying, trample , Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand. |
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Wand of Wonder
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 204
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Artifact
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, : Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs. 1-9: X is one. 10-19: X is two. 20: X is three. |
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Nautiloid Ship
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 328
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5/5 Artifact - Vehicle
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Flying When Nautiloid Ship enters the battlefield, exile target player's graveyard. Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control. Crew 3 |
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Arcane Signet
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 298
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Artifact
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: Add one mana of any color in your commander's color identity. | |
Avenging Hunter
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 215
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5/4 Creature - Dragon Ranger
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Trample When Avenging Hunter enters the battlefield, you take the initiative. |
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Majestic Genesis
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 240
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Sorcery
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Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | |
Two-Handed Axe
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 203
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Artifact - Equipment
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Whenever equipped creature attacks, double its power until end of turn. Equip Sweeping Cleave Instant - Adventure Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.) |
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Chaos Dragon
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 784
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4/4 Creature - Dragon
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Flying, haste Chaos Dragon attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat. |
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White Plume Adventurer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 049
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3/3 Creature - Orc Cleric
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When White Plume Adventurer enters the battlefield, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. |
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Leyline of Anticipation
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 726
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Enchantment
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If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash. |
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Citadel Gate
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 349
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Land - Gate
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Citadel Gate enters the battlefield tapped. As Citadel Gate enters the battlefield, choose a color other than white. : Add or one mana of the chosen color. |
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Ascend from Avernus
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 005
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Sorcery
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Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus. | |
Three Visits
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 837
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Sorcery
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Search your library for a Forest card, put that card onto the battlefield, then shuffle your library. | |
Wizards of Thay
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 105
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3/3 Creature - Human Wizard
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Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at the end of combat.) Instant and sorcery spells you cast cost less to cast. You may cast sorcery spells as though they had flash. |
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Chasm Skulker
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 714
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1/1 Creature - Squid Horror
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Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can’t be blocked as long as defending player controls an Island.) |
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Wild Magic Surge
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 206
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Instant
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Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order. | |
Basilisk Collar
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 300
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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Laelia, the Blade Reforged
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 801
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2/2 Legendary creature - Spirit Warrior
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Haste Whenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn. Whenever you exile one or more cards from your library and/or graveyard, put a +1/+1 counter on Laelia. |
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Seasoned Dungeoneer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 660
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3/4 Creature - Human Warrior
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When Seasoned Dungeoneer enters the battlefield, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) |
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Miirym, Sentinel Wyrm
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 284
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6/6 Legendary Creature - Dragon Spirit
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Flying, ward Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary if that Dragon is legendary. |
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Storm King's Thunder
Commander Legends: Battle for Baldur's Gate
(M)
Collector #: 196
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Instant
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When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies. | |