MTG / Bloomburrow
226 - 250 of 332 results
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Nettle Guard
Bloomburrow
(C)
Collector #: 0023
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3/1 Creature - Mouse Soldier
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Valiant - Whenever Nettle Guard becomes the target of a spell or ability you control for the first time each turn, it gets +0/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Starseer Mentor
Bloomburrow
(U)
Collector #: 0233
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3/5 Creature - Bat Warlock
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Flying, vigilance At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card. |
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- NM
- EX
- VG
- G
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Flowerfoot Swordmaster
Bloomburrow
(U)
Collector #: 0014
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1/2 Creature - Mouse Soldier
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Offspring Valiant - Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Head of the Homestead
Bloomburrow
(C)
Collector #: 0216
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3/2 Creature - Rabbit Citizen
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| When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens. | |
- NM
- EX
- VG
- G
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Longstalk Brawl
Bloomburrow
(C)
Collector #: 0182
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Sorcery
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Gift a tapped Fish(You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Choose target creature you control and target creature you don't control. Put a +1/+1 counter on the creature you control if the gift was promised. Then those creatures fight each other. |
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- NM
- EX
- VG
- G
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Sword Token
Bloomburrow
(S)
Collector #: 0028
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Token Artifact - Equipment
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Equipped creature gets +1/+1. Equip |
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- NM
- EX
- VG
- G
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Valley Rally
Bloomburrow
(U)
Collector #: 0159
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Instant
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Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with " Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn. |
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- NM
- EX
- VG
- G
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Serra Redeemer (Starter Kit)
Bloomburrow
(R)
Collector #: 0387
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2/4 Creature - Angel Soldier
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Flying Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature. |
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- NM
- EX
- VG
- G
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Builder's Talent
Bloomburrow
(U)
Collector #: 0005
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) When Builder's Talent enters, create a 0/4 white Wall creature token with defender. Whenever one or more noncreature, nonland permanents you control enter, put a +1/+1 counter on target creature you control. When this class becomes level 3, return target noncreature, nonland permanent card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Glidedive Duo
Bloomburrow
(C)
Collector #: 0096
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3/3 Creature - Bat Lizard
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Flying When Glidedive Duo enters, each opponent loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Mabel's Mettle
Bloomburrow
(U)
Collector #: 0021
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Instant
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| Target creature gets +2/+2 until end of turn. Up to one other target creature gets +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Salvation Swan
Bloomburrow
(R)
Collector #: 0028
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3/3 Creature - Bird Cleric
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Flash Flying Whenever Salvation Swan or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Bat Token
Bloomburrow
(S)
Collector #: 0010
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1/1 Token Creature - Bat
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| Flying | |
- NM
- EX
- VG
- G
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Agate-Blade Assassin
Bloomburrow
(C)
Collector #: 0082
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1/3 Creature - Lizard Assassin
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| Whenever Agate-Blade Assassin attacks, defending player loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Brave-Kin Duo
Bloomburrow
(C)
Collector #: 0003
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1/1 Creature - Rabbit Mouse
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- NM
- EX
- VG
- G
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Mouse Trapper
Bloomburrow
(U)
Collector #: 0022
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3/2 Creature - Mouse Soldier
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Flash Valiant - Whenever Mouse Trapper becomes the target of a spell or ability you control for the first time each turn, tap target creature an opponent controls. |
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- NM
- EX
- VG
- G
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Warren Elder
Bloomburrow
(C)
Collector #: 0037
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2/2 Creature - Rabbit Cleric
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- NM
- EX
- VG
- G
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Banishing Light
Bloomburrow
(C)
Collector #: 0001
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Enchantment
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| When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. | |
- NM
- EX
- VG
- G
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Roughshod Duo
Bloomburrow
(C)
Collector #: 0150
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3/2 Creature - Mouse Raccoon
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Trample Whenever you expend 4, target creature you control gets +1/+1 and gains trample until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) |
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- NM
- EX
- VG
- G
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Starlit Soothsayer
Bloomburrow
(C)
Collector #: 0115
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2/2 Creature - Bat Cleric
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Flying At the beginning of your end step, if you gained or lost life this turn, surveil 1. |
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- NM
- EX
- VG
- G
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Bakersbane Duo
Bloomburrow
(C)
Collector #: 0163
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2/2 Creature - Squirrel Raccoon
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When Bakersbane Duo enters, create a Food token. Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) |
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- NM
- EX
- VG
- G
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Cindering Cutthroat
Bloomburrow
(C)
Collector #: 0208
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3/2 Creature - Lizard Assassin
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Cindering Cutthroat enters with a +1/+1 counter on it if an opponent lost life this turn. |
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- NM
- EX
- VG
- G
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Rabbit Response
Bloomburrow
(C)
Collector #: 0026
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Instant
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| Creatures you control get +2/+1 until end of turn. If you control a Rabbit, scry 2. | |
- NM
- EX
- VG
- G
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Treetop Sentries
Bloomburrow
(C)
Collector #: 0201
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2/4 Creature - Squirrel Archer
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Reach When Treetop Sentries enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.) |
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- NM
- EX
- VG
- G
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War Squeak
Bloomburrow
(C)
Collector #: 0160
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Enchantment - Aura
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Enchant creature When War Squeak enters, target creature an opponent controls can't block this turn. Enchanted creature gets +1/+1 and has haste. |
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- NM
- EX
- VG
- G
226 - 250 of 332 results