MTG / Battle For Zendikar
176 - 200 of 313 results
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Felidar Cub
Battle for Zendikar
(C)
Collector #: 025
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2/2 Creature - Cat Beast
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| Sacrifice Felidar Cub: Destroy target enchantment. | |
- NM
- EX
- VG
- G
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Grove Rumbler
Battle for Zendikar
(U)
Collector #: 211
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3/3 Creature - Elemental
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Trample Landfall -- Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Dust Stalker
Battle for Zendikar
(R)
Collector #: 202
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5/3 Creature - Eldrazi
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Devoid (This card has no color.) Haste At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand. |
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- NM
- EX
- VG
- G
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Forest (274 E - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 274a
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Wasteland Strangler
Battle for Zendikar
(R)
Collector #: 102
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3/2 Creature - Eldrazi Processor
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Devoid (This card has no color.) When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. |
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- NM
- EX
- VG
- G
| Eldrazi Scion Token (2 A) |
1/1 Token Creature - Eldrazi Scion
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Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Ghostly Sentinel
Battle for Zendikar
(C)
Collector #: 028
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3/3 Creature - Kor Spirit
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Tajuru Stalwart
Battle for Zendikar
(C)
Collector #: 194
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0/1 Creature - Elf Scout Ally
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| Converge- Tajuri Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. | |
- NM
- EX
- VG
- G
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Void Attendant
Battle for Zendikar
(U)
Collector #: 169
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2/3 Creature - Eldrazi Processor
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Devoid (This card has no color.) |
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- NM
- EX
- VG
- G
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Island (259 E - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 259a
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mountain (269 E - Non-Full Art)
Battle for Zendikar
(L)
Collector #: 269a
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Bloodbond Vampire
Battle for Zendikar
(U)
Collector #: 104
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3/3 Creature - Vampire Shaman Ally
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| Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. | |
- NM
- EX
- VG
- G
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Broodhunter Wurm
Battle for Zendikar
(C)
Collector #: 171
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4/3 Creature - Wurm
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- NM
- EX
- VG
- G
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Cliffside Lookout
Battle for Zendikar
(C)
Collector #: 020
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1/1 Creature - Kor Scout Ally
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- NM
- EX
- VG
- G
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Dragon Token
Battle for Zendikar
(S)
Collector #: 008
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5/5 Token Creature - Dragon
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| Flying | |
- NM
- EX
- VG
- G
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Encircling Fissure
Battle for Zendikar
(U)
Collector #: 023
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Instant
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Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2-- |
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- NM
- EX
- VG
- G
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Incubator Drone
Battle for Zendikar
(C)
Collector #: 060
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2/3 Creature - Eldrazi Drone
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Devoid (This card has no color.) When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Oracle of Dust
Battle for Zendikar
(C)
Collector #: 063
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3/5 Creature - Eldrazi Processor
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Devoid (This card has no color.) |
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- NM
- EX
- VG
- G
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Tide Drifter
Battle for Zendikar
(U)
Collector #: 067
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0/5 Creature - Eldrazi Drone
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Devoid (This card has no color.) Other colorless creatures you control get +0/+1. |
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- NM
- EX
- VG
- G
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Turn Against
Battle for Zendikar
(U)
Collector #: 135
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Instant
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Devoid (This card has no color) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Ulamog's Reclaimer
Battle for Zendikar
(U)
Collector #: 068
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2/5 Creature - Eldrazi Processor
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Devoid (This card has no color.) When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Volcanic Upheaval
Battle for Zendikar
(C)
Collector #: 161
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Instant
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| Destroy target land. | |
- NM
- EX
- VG
- G
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Angelic Captain
Battle for Zendikar
(R)
Collector #: 208
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4/3 Creature - Angel Ally
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Flying Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. |
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- NM
- EX
- VG
- G
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Clutch of Currents
Battle for Zendikar
(C)
Collector #: 072
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Sorcery
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Return target creature to its owner's hand. Awaken 3-- |
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- NM
- EX
- VG
- G
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Coralhelm Guide
Battle for Zendikar
(C)
Collector #: 074
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2/1 Creature - Merfolk Scout Ally
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- NM
- EX
- VG
- G
176 - 200 of 313 results