MTG / Battle For Zendikar
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Quarantine Field
Battle for Zendikar
(M)
Collector #: 043
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Enchantment
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Quarantine Field enters the battlefield with X isolation counters on it. When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield. |
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- NM
- EX
- VG
- G
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Looming Spires
Battle for Zendikar
(C)
Collector #: 238
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Land
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Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. |
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- NM
- EX
- VG
- G
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Ulamog's Despoiler
Battle for Zendikar
(U)
Collector #: 016
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5/5 Creature - Eldrazi Processor
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| As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it. | |
- NM
- EX
- VG
- G
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Halimar Tidecaller
Battle for Zendikar
(U)
Collector #: 079
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2/3 Creature - Human Wizard Ally
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When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. Land creatures you control have flying. |
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- NM
- EX
- VG
- G
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Sandstone Bridge
Battle for Zendikar
(C)
Collector #: 243
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Land
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Sandstone Bridge enters the battlefield tapped. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Radiant Flames
Battle for Zendikar
(R)
Collector #: 151
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Sorcery
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| Converge -- Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames. | |
- NM
- EX
- VG
- G
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Angel of Renewal
Battle for Zendikar
(U)
Collector #: 018
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4/4 Creature - Angel Ally
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Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. |
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- NM
- EX
- VG
- G
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Chasm Guide
Battle for Zendikar
(U)
Collector #: 143
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3/2 Creature - Goblin Scout Ally
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| Rally -- Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Pathway Arrows
Battle for Zendikar
(U)
Collector #: 225
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Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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Blight Herder
Battle for Zendikar
(R)
Collector #: 002
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4/5 Creature - Eldrazi Processor
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When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Makindi Patrol
Battle for Zendikar
(C)
Collector #: 039
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2/3 Creature - Human Knight Ally
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| Rally -- Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Vile Aggregate
Battle for Zendikar
(U)
Collector #: 137
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*/5 Creature - Eldrazi Drone
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Devoid (This card has no color.) Vile Aggregate’s power is equal to the number of colorless creatures you control. Trample Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) |
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- NM
- EX
- VG
- G
| Eldrazi Scion Token (4 C) |
1/1 Token Creature - Eldrazi Scion
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Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Ondu Champion
Battle for Zendikar
(C)
Collector #: 149
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4/3 Creature - Minotaur Warrior Ally
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| Rally - Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. | |
- NM
- EX
- VG
- G
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Ruination Guide
Battle for Zendikar
(U)
Collector #: 064
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3/2 Creature - Eldrazi Drone
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Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Other colorless creatures you control get +1/+0. |
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- NM
- EX
- VG
- G
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Transgress the Mind
Battle for Zendikar
(U)
Collector #: 101
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Sorcery
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Devoid (This card has no color.) Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card. |
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- NM
- EX
- VG
- G
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Veteran Warleader
Battle for Zendikar
(R)
Collector #: 221
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*/* Creature - Human Soldier Ally
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Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. |
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- NM
- EX
- VG
- G
| Elemental Token (Red) |
3/1 Token Creature - Elemental
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| Trample, haste | |
- NM
- EX
- VG
- G
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Expedition Envoy
Battle for Zendikar
(U)
Collector #: 024
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2/1 Creature - Human Scout Ally
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- NM
- EX
- VG
- G
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Mist Intruder
Battle for Zendikar
(C)
Collector #: 061
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1/2 Creature - Eldrazi Drone
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Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) |
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- NM
- EX
- VG
- G
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Rot Shambler
Battle for Zendikar
(U)
Collector #: 187
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1/1 Creature - Fungus
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| Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. | |
- NM
- EX
- VG
- G
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Brood Butcher
Battle for Zendikar
(R)
Collector #: 199
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3/3 Creature - Eldrazi Drone
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Devoid (This card has no color.) When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Scatter to the Winds
Battle for Zendikar
(R)
Collector #: 085
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Instant
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Counter target spell. Awaken 3-- |
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- NM
- EX
- VG
- G
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Serpentine Spike
Battle for Zendikar
(R)
Collector #: 133
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Sorcery
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Devoid (This card has no color) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. |
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- NM
- EX
- VG
- G
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Reclaiming Vines
Battle for Zendikar
(C)
Collector #: 185
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Sorcery
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| Destroy target artifact, enchantment, or land. | |
- NM
- EX
- VG
- G
126 - 150 of 313 results