MTG / Avatar The Last Airbender
101 - 125 of 320 results
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White Lotus Hideout
Avatar: The Last Airbender
(U)
Collector #: 0281
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Land
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- NM
- EX
- VG
- G
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Haru, Hidden Talent
Avatar: The Last Airbender
(U)
Collector #: 0182
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1/1 Legendary Creature - Human Peasant Ally
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| Whenever another ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) | |
- NM
- EX
- VG
- G
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The Fire Nation Drill
Avatar: The Last Airbender
(R)
Collector #: 0098
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6/3 Legendary Artifact - Vehicle
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Trample When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less. Crew 2 |
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- NM
- EX
- VG
- G
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DFC Helper Card
Avatar: The Last Airbender
(S)
Collector #: 0001
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Northern Air Temple
Avatar: The Last Airbender
(U)
Collector #: 0111
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Legendary Enchantment - Shrine
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When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of shrines you control. Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Airbending Lesson
Avatar: The Last Airbender
(C)
Collector #: 0008
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Instant - Lesson
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Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for Draw a card. |
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- NM
- EX
- VG
- G
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Wartime Protestors
Avatar: The Last Airbender
(R)
Collector #: 0160
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4/4 Creature - Human Rebel Ally
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Haste Whenever another Ally you control enters, put a +1/+1 counter on that creature and it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Kyoshi Island Plaza
Avatar: The Last Airbender
(U)
Collector #: 0184
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Legendary Enchantment - Shrine
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When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle. Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Rumble Arena
Avatar: The Last Airbender
(C)
Collector #: 0277
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Land
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Vigilance When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.) |
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- NM
- EX
- VG
- G
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Southern Air Temple
Avatar: The Last Airbender
(U)
Collector #: 0036
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Legendary Enchantment - Shrine
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When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control. Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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The Spirit Oasis
Avatar: The Last Airbender
(U)
Collector #: 0072
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Legendary Enchantment - Shrine
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When The Spirit Oasis enters, draw a card for each Shrine you control. Whenever another Shrine you control enters, draw a card. |
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- NM
- EX
- VG
- G
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Toph, the Blind Bandit
Avatar: The Last Airbender
(U)
Collector #: 0198
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*/3 Legendary Creature - Human Warrior Ally
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When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put 2 +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Toph's power is equal to the number of +1/+1 counters on lands you control. |
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- NM
- EX
- VG
- G
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Copy Token (0002)
Avatar: The Last Airbender
(S)
Collector #: 0002
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Token
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| This token can be used to represent a copy of something else. | |
- NM
- EX
- VG
- G
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Earth Kingdom General
Avatar: The Last Airbender
(U)
Collector #: 0173
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2/2 Creature - Human Soldier Ally
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When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Whenever you put one or more +1/+1 counters on a creature, you may gain that much life. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Rockalanche
Avatar: The Last Airbender
(U)
Collector #: 0192
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Sorcery - Lesson
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Earthbend X, where X is the number of Forests you control. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Flashback |
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- NM
- EX
- VG
- G
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Azula, Cunning Usurper
Avatar: The Last Airbender
(R)
Collector #: 0208
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4/4 Legendary Creature - Human Noble Rogue
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Firebending 2 (Whenever this creature attacks, add When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard. During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells. |
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- NM
- EX
- VG
- G
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Invasion Reinforcements
Avatar: The Last Airbender
(U)
Collector #: 0024
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1/1 Creature - Human Warrior Ally
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Flash When this creature enters, create a 1/1 white Ally creature token. |
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- NM
- EX
- VG
- G
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Meteor Sword
Avatar: The Last Airbender
(U)
Collector #: 0258
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Artifact - Equipment
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When this Equipment enters, destroy target permanent. Equipped creature gets +3/+3. Equip |
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- NM
- EX
- VG
- G
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Raven Eagle
Avatar: The Last Airbender
(R)
Collector #: 0116
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2/3 Creature - Bird Assassin
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Flying Whenever this creature enters or attacks, exile up to one target card from a graveyard. If a creature card is exiled this way, create a Clue token. (It's an artifact with " Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Momo, Playful Pet
Avatar: The Last Airbender
(U)
Collector #: 0030
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1/1 Legendary Creature - Lemur Bat Ally
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Flying, vigilance When Momo leaves the battlefield, choose one -
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- NM
- EX
- VG
- G
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Combustion Man
Avatar: The Last Airbender
(U)
Collector #: 0127
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4/6 Legendary Creature - Human Assassin
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| Whenever Combustion Man attacks, destroy target permanent unless its controller has Combustion Man deal damage to them equal to his power. | |
- NM
- EX
- VG
- G
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Energybending
Avatar: The Last Airbender
(U)
Collector #: 0002
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Instant - Lesson
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Lands you control gain all basic land types until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Aang's Journey
Avatar: The Last Airbender
(C)
Collector #: 0001
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Sorcery - Lesson
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Kicker Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle. You gain 2 life. |
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- NM
- EX
- VG
- G
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The Boulder, Ready to Rumble
Avatar: The Last Airbender
(U)
Collector #: 0168
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4/4 Legendary Creature - Human Warrior Performer
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| Whenever The Boulder attacks, earthbend X, where X is the number of creatures you control with power 4 or greater. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) | |
- NM
- EX
- VG
- G
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Plains (0282)
Avatar: The Last Airbender
(L)
Collector #: 0282
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Basic Land - Plains
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- NM
- EX
- VG
- G
101 - 125 of 320 results