MTG / Avatar The Last Airbender
101 - 125 of 320 results
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White Lotus Hideout
Avatar: The Last Airbender
(U)
Collector #: 0281
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Land
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- NM
- EX
- VG
- G
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Treasure Token (0022)
Avatar: The Last Airbender
(S)
Collector #: 0022
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Fire Lord Zuko
Avatar: The Last Airbender
(R)
Collector #: 0221
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2/4 Legendary Creature - Human Noble Ally
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Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Combustion Man
Avatar: The Last Airbender
(U)
Collector #: 0127
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4/6 Legendary Creature - Human Assassin
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| Whenever Combustion Man attacks, destroy target permanent unless its controller has Combustion Man deal damage to them equal to his power. | |
- NM
- EX
- VG
- G
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Beifong's Bounty Hunters
Avatar: The Last Airbender
(R)
Collector #: 0209
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4/4 Creature - Human Mercenary
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| Whenever a nonland creature you control dies, earthbend X, where X is that creature's power. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) | |
- NM
- EX
- VG
- G
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Rockalanche
Avatar: The Last Airbender
(U)
Collector #: 0192
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Sorcery - Lesson
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Earthbend X, where X is the number of Forests you control. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Flashback |
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- NM
- EX
- VG
- G
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The Spirit Oasis
Avatar: The Last Airbender
(U)
Collector #: 0072
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Legendary Enchantment - Shrine
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When The Spirit Oasis enters, draw a card for each Shrine you control. Whenever another Shrine you control enters, draw a card. |
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- NM
- EX
- VG
- G
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Azula, Cunning Usurper
Avatar: The Last Airbender
(R)
Collector #: 0208
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4/4 Legendary Creature - Human Noble Rogue
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Firebending 2 (Whenever this creature attacks, add When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard. During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells. |
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- NM
- EX
- VG
- G
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The Mechanist, Aerial Artisan
Avatar: The Last Airbender
(R)
Collector #: 0064
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1/3 Legendary Creature - Human Artificer Ally
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Whenever you cast a noncreature spell, create a Clue token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Northern Air Temple
Avatar: The Last Airbender
(U)
Collector #: 0111
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Legendary Enchantment - Shrine
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When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of shrines you control. Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Spirit Token (0003)
Avatar: The Last Airbender
(S)
Collector #: 0003
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1/1 Token Creature - Spirit
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| This token can't block or be blocked by non-Spirit creatures. | |
- NM
- EX
- VG
- G
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Iroh, Grand Lotus
Avatar: The Last Airbender
(R)
Collector #: 0227
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5/5 Legendary Creature - Human Noble Ally
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Firebending 2 During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. (You may cast a card from your graveyard for its flashback cost. Then exile it.) During your turn, each Lesson card in your graveyard has flashback |
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- NM
- EX
- VG
- G
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Rumble Arena
Avatar: The Last Airbender
(C)
Collector #: 0277
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Land
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Vigilance When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.) |
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- NM
- EX
- VG
- G
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Copy Token (0002)
Avatar: The Last Airbender
(S)
Collector #: 0002
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Token
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| This token can be used to represent a copy of something else. | |
- NM
- EX
- VG
- G
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Waterbending Scroll
Avatar: The Last Airbender
(U)
Collector #: 0081
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Artifact
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- NM
- EX
- VG
- G
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Earth Kingdom General
Avatar: The Last Airbender
(U)
Collector #: 0173
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2/2 Creature - Human Soldier Ally
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When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Whenever you put one or more +1/+1 counters on a creature, you may gain that much life. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Invasion Reinforcements
Avatar: The Last Airbender
(U)
Collector #: 0024
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1/1 Creature - Human Warrior Ally
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Flash When this creature enters, create a 1/1 white Ally creature token. |
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- NM
- EX
- VG
- G
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Southern Air Temple
Avatar: The Last Airbender
(U)
Collector #: 0036
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Legendary Enchantment - Shrine
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When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control. Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Kyoshi Island Plaza
Avatar: The Last Airbender
(U)
Collector #: 0184
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Legendary Enchantment - Shrine
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When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle. Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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The Fire Nation Drill
Avatar: The Last Airbender
(R)
Collector #: 0098
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6/3 Legendary Artifact - Vehicle
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Trample When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less. Crew 2 |
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- NM
- EX
- VG
- G
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Ally Token (0005)
Avatar: The Last Airbender
(S)
Collector #: 0005
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1/1 Token Creature - Ally
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- NM
- EX
- VG
- G
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Crescent Island Temple
Avatar: The Last Airbender
(U)
Collector #: 0129
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Legendary Enchantment - Shrine
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When Crescent Island Temple enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.) Whenever another Shrine you control enters, create a 1/1 red Monk creature token with prowess. |
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- NM
- EX
- VG
- G
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Aang's Journey
Avatar: The Last Airbender
(C)
Collector #: 0001
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Sorcery - Lesson
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Kicker Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle. You gain 2 life. |
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- NM
- EX
- VG
- G
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Energybending
Avatar: The Last Airbender
(U)
Collector #: 0002
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Instant - Lesson
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Lands you control gain all basic land types until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Momo, Playful Pet
Avatar: The Last Airbender
(U)
Collector #: 0030
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1/1 Legendary Creature - Lemur Bat Ally
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Flying, vigilance When Momo leaves the battlefield, choose one -
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- NM
- EX
- VG
- G
101 - 125 of 320 results