MTG / Alpha
126 - 150 of 294 results
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Sea Serpent
Alpha
(C)
Collector #: 076
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5/5 Creature - Serpent
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Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. |
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- NM
- EX
- VG
- G
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Samite Healer
Alpha
(C)
Collector #: 037
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Circle of Protection: Green
Alpha
(C)
Collector #: 011
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Enchantment
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- NM
- EX
- VG
- G
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Death Ward
Alpha
(C)
Collector #: 017
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Instant
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| Regenerate target creature. | |
- NM
- EX
- VG
- G
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Firebreathing
Alpha
(C)
Collector #: 150
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Ancestral Recall
Alpha
(R)
Collector #: 047
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Instant
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| Target player draws three cards. | |
- NM
- EX
- VG
- G
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Animate Dead
Alpha
(U)
Collector #: 092
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Enchantment - Aura
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Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. |
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- NM
- EX
- VG
- G
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Animate Wall
Alpha
(R)
Collector #: 001
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Enchantment - Aura
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Enchant Wall Enchanted Wall can attack as though it didn't have defender. |
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- NM
- EX
- VG
- G
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Ankh of Mishra
Alpha
(R)
Collector #: 230
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Artifact
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| Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. | |
- NM
- EX
- VG
- G
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Aspect of Wolf
Alpha
(R)
Collector #: 184
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Enchantment - Aura
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Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. |
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- NM
- EX
- VG
- G
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Black Lotus
Alpha
(R)
Collector #: 232
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Artifact
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- NM
- EX
- VG
- G
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Black Vise
Alpha
(U)
Collector #: 233
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Artifact
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As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player’s upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. |
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- NM
- EX
- VG
- G
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Black Ward
Alpha
(U)
Collector #: 005
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Enchantment - Aura
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Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. |
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- NM
- EX
- VG
- G
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Blue Elemental Blast
Alpha
(C)
Collector #: 049
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Instant
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| Choose one - Counter target red spell; or destroy target red permanent. | |
- NM
- EX
- VG
- G
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Bog Wraith
Alpha
(U)
Collector #: 095
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3/3 Creature - Wraith
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| Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) | |
- NM
- EX
- VG
- G
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Braingeyser
Alpha
(R)
Collector #: 050
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Sorcery
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| Target player draws X cards. | |
- NM
- EX
- VG
- G
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Camouflage
Alpha
(U)
Collector #: 187
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Instant
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Cast Camouflage only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) |
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- NM
- EX
- VG
- G
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Animate Artifact
Alpha
(U)
Collector #: 048
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Enchantment - Aura
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Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. |
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- NM
- EX
- VG
- G
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Birds of Paradise
Alpha
(R)
Collector #: 186
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Chaos Orb
Alpha
(R)
Collector #: 235
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Artifact
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- NM
- EX
- VG
- G
126 - 150 of 294 results