MTG / Alpha
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Animate Wall
Alpha
(R)
Collector #: 001
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Enchantment - Aura
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Enchant Wall Enchanted Wall can attack as though it didn't have defender. |
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- NM
- EX
- VG
- G
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Ankh of Mishra
Alpha
(R)
Collector #: 230
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Artifact
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| Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. | |
- NM
- EX
- VG
- G
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Aspect of Wolf
Alpha
(R)
Collector #: 184
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Enchantment - Aura
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Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. |
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- NM
- EX
- VG
- G
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Black Lotus
Alpha
(R)
Collector #: 232
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Artifact
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- NM
- EX
- VG
- G
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Black Vise
Alpha
(U)
Collector #: 233
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Artifact
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As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player’s upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. |
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- NM
- EX
- VG
- G
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Blue Elemental Blast
Alpha
(C)
Collector #: 049
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Instant
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| Choose one - Counter target red spell; or destroy target red permanent. | |
- NM
- EX
- VG
- G
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Bog Wraith
Alpha
(U)
Collector #: 095
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3/3 Creature - Wraith
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| Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) | |
- NM
- EX
- VG
- G
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Camouflage
Alpha
(U)
Collector #: 187
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Instant
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Cast Camouflage only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) |
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- NM
- EX
- VG
- G
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Celestial Prism
Alpha
(U)
Collector #: 234
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Artifact
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- NM
- EX
- VG
- G
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Circle of Protection: Blue
Alpha
(C)
Collector #: 010
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Enchantment
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- NM
- EX
- VG
- G
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Circle of Protection: White
Alpha
(C)
Collector #: 013
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Enchantment
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- NM
- EX
- VG
- G
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Clockwork Beast
Alpha
(R)
Collector #: 236
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0/4 Artifact Creature - Beast
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This creature enters with seven +1/+0 counters on it. At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it. |
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- NM
- EX
- VG
- G
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Cockatrice
Alpha
(R)
Collector #: 189
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2/4 Creature - Cockatrice
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Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. |
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- NM
- EX
- VG
- G
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Consecrate Land
Alpha
(U)
Collector #: 014
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Enchantment - Aura
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Enchant land Enchanted land is indestructible and can't be enchanted by other Auras. |
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- NM
- EX
- VG
- G
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Birds of Paradise
Alpha
(R)
Collector #: 186
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Blaze of Glory
Alpha
(R)
Collector #: 006
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Instant
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Cast Blaze of Glory only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. |
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- NM
- EX
- VG
- G
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Chaos Orb
Alpha
(R)
Collector #: 235
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Artifact
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- NM
- EX
- VG
- G
126 - 150 of 294 results