MTG / Alpha
101 - 125 of 294 results
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Scryb Sprites
Alpha
(C)
Collector #: 215
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1/1 Creature - Faerie
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| Flying | |
- NM
- EX
- VG
- G
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Mons's Goblin Raiders
Alpha
(C)
Collector #: 164
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1/1 Creature - Goblin
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- NM
- EX
- VG
- G
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Prodigal Sorcerer
Alpha
(C)
Collector #: 073
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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Wall of Fire
Alpha
(U)
Collector #: 181
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0/5 Creature - Wall
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Defender (This creature can't attack.) |
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- NM
- EX
- VG
- G
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Wall of Ice
Alpha
(U)
Collector #: 224
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0/7 Creature - Wall
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| Defender (This creature can't attack.) | |
- NM
- EX
- VG
- G
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Simulacrum
Alpha
(U)
Collector #: 128
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Instant
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| You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. | |
- NM
- EX
- VG
- G
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Holy Strength
Alpha
(C)
Collector #: 024
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+2. |
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- NM
- EX
- VG
- G
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Conversion
Alpha
(U)
Collector #: 015
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Enchantment
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At the beginning of your upkeep, sacrifice Conversion unless you pay All Mountains are Plains. |
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- NM
- EX
- VG
- G
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Celestial Prism
Alpha
(U)
Collector #: 234
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Artifact
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- NM
- EX
- VG
- G
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Phantasmal Terrain
Alpha
(C)
Collector #: 068
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Enchantment - Aura
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Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. |
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- NM
- EX
- VG
- G
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Giant Spider
Alpha
(C)
Collector #: 198
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2/4 Creature - Spider
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| Reach (This creature can block creatures with flying.) | |
- NM
- EX
- VG
- G
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Raise Dead
Alpha
(C)
Collector #: 122
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Sorcery
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| Return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Paralyze
Alpha
(C)
Collector #: 119
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Enchantment - Aura
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Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn’t untap during its controller’s untap step. At the beginning of the upkeep of enchanted creature’s controller, that player may pay |
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- NM
- EX
- VG
- G
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False Orders
Alpha
(C)
Collector #: 147
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Instant
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Cast False Orders only during the declare blockers step. Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. |
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- NM
- EX
- VG
- G
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Frozen Shade
Alpha
(C)
Collector #: 109
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0/1 Creature - Shade
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- NM
- EX
- VG
- G
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Sea Serpent
Alpha
(C)
Collector #: 076
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5/5 Creature - Serpent
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Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. |
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- NM
- EX
- VG
- G
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Samite Healer
Alpha
(C)
Collector #: 037
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Circle of Protection: Blue
Alpha
(C)
Collector #: 010
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Enchantment
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- NM
- EX
- VG
- G
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Resurrection
Alpha
(U)
Collector #: 034
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Sorcery
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| Return target creature card from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Water Elemental
Alpha
(U)
Collector #: 091
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5/4 Creature - Elemental
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- NM
- EX
- VG
- G
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Death Ward
Alpha
(C)
Collector #: 017
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Instant
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| Regenerate target creature. | |
- NM
- EX
- VG
- G
101 - 125 of 294 results