MTG / Alpha
226 - 250 of 294 results
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Orcish Artillery
Alpha
(U)
Collector #: 165
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1/3 Creature - Orc Warrior
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- NM
- EX
- VG
- G
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Orcish Oriflamme
Alpha
(U)
Collector #: 166
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Enchantment
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| Attacking creatures you control get +1/+0. | |
- NM
- EX
- VG
- G
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Personal Incarnation
Alpha
(R)
Collector #: 031
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6/6 Creature - Avatar Incarnation
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When Personal Incarnation dies, its owner loses half their life, rounded up. |
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- NM
- EX
- VG
- G
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Phantasmal Forces
Alpha
(U)
Collector #: 067
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4/1 Creature - Illusion
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Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay |
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- NM
- EX
- VG
- G
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Phantom Monster
Alpha
(U)
Collector #: 069
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3/3 Creature - Illusion
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| Flying | |
- NM
- EX
- VG
- G
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Pirate Ship
Alpha
(R)
Collector #: 070
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4/3 Creature - Human Pirate
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Pirate Ship can't attack unless defending player controls an Island. When you control no Islands, sacrifice Pirate Ship. |
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- NM
- EX
- VG
- G
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Plague Rats
Alpha
(C)
Collector #: 121
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*/* Creature - Rat
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| Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. | |
- NM
- EX
- VG
- G
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Power Leak
Alpha
(C)
Collector #: 071
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Enchantment - Aura
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Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. |
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- NM
- EX
- VG
- G
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Power Surge
Alpha
(R)
Collector #: 167
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Enchantment
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| At the beginning of each player’s upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. | |
- NM
- EX
- VG
- G
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Psionic Blast
Alpha
(U)
Collector #: 074
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Instant
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| Psionic Blast deals 4 damage to any target and 2 damage to you. | |
- NM
- EX
- VG
- G
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Roc of Kher Ridges
Alpha
(R)
Collector #: 170
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3/3 Creature - Bird
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| Flying | |
- NM
- EX
- VG
- G
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Rock Hydra
Alpha
(R)
Collector #: 171
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0/0 Creature - Hydra
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Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. |
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- NM
- EX
- VG
- G
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Rod of Ruin
Alpha
(U)
Collector #: 268
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Artifact
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- NM
- EX
- VG
- G
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Royal Assassin
Alpha
(R)
Collector #: 123
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1/1 Creature - Human Assassin
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- NM
- EX
- VG
- G
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Scavenging Ghoul
Alpha
(U)
Collector #: 126
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2/2 Creature - Zombie
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At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature put into a graveyard from the battlefield this turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. |
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- NM
- EX
- VG
- G
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Sea Serpent
Alpha
(C)
Collector #: 076
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5/5 Creature - Serpent
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Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. |
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- NM
- EX
- VG
- G
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Psychic Venom
Alpha
(C)
Collector #: 075
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Enchantment - Aura
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Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. |
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- NM
- EX
- VG
- G
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Raging River
Alpha
(R)
Collector #: 168
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Enchantment
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| Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a “left” pile and a “right” pile. Then, for each attacking creature you control, choose “left” or “right.” That creature can’t be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. | |
- NM
- EX
- VG
- G
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Resurrection
Alpha
(U)
Collector #: 034
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Sorcery
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| Return target creature card from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
226 - 250 of 294 results