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Eccentric Apprentice
Adventures in the Forgotten Realms
(U)
Collector #: 057
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2/2 Creature - Tiefling Wizard
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Flying When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. |
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Evolving Wilds
Adventures in the Forgotten Realms
(C)
Collector #: 256
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Land
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, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
Power Word Kill
Adventures in the Forgotten Realms
(U)
Collector #: 114
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Instant
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Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature. | |
Meteor Swarm
Adventures in the Forgotten Realms
(R)
Collector #: 155
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Sorcery
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Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers. | |
Skeletal Swarming
Adventures in the Forgotten Realms
(R)
Collector #: 232
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Enchantment
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Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead. |
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Grazilaxx, Illithid Scholar
Adventures in the Forgotten Realms
(R)
Collector #: 060
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3/2 Legendary Creature - Horror
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Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card. |
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Bar the Gate
Adventures in the Forgotten Realms
(C)
Collector #: 047
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Instant
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Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.) | |
Mountain (275)
Adventures in the Forgotten Realms
(L)
Collector #: 275
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Basic Land - Mountain
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Dog Illusion Token
Adventures in the Forgotten Realms
(S)
Collector #: 003
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*/* Token Creature - Dog Illusion
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This creature's power and toughness are each equal to twice the number of cards in your hand. | |
Dungeon Map
Adventures in the Forgotten Realms
(U)
Collector #: 242
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Artifact
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: Add . , : Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) |
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Clever Conjurer
Adventures in the Forgotten Realms
(C)
Collector #: 051
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2/3 Creature - Gnome Wizard
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Mage Hand - : Untap target permanent not named Clever Conjurer. Activate only as a sorcery. | |
Displacer Beast
Adventures in the Forgotten Realms
(U)
Collector #: 054
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3/2 Creature - Cat Beast
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When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Displacement - : Return Displacer Beast to its owner's hand. |
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Feywild Trickster
Adventures in the Forgotten Realms
(U)
Collector #: 058
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2/2 Creature - Gnome Warlock
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Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying. | |
Grim Wanderer
Adventures in the Forgotten Realms
(U)
Collector #: 107
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5/3 Creature - Goblin Warlock
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Flash Tragic Backstory - Cast this spell only if a creature died this turn. |
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Hama Pashar, Ruin Seeker
Adventures in the Forgotten Realms
(U)
Collector #: 224
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2/3 Legendary Creature - Human Wizard
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Room abilities of dungeons you own trigger an additional time. | |
Leather Armor
Adventures in the Forgotten Realms
(C)
Collector #: 248
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Artifact - Equipment
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Equipped creature gets +0/+1 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Equip . Activate only once each turn. |
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Zombie Token
Adventures in the Forgotten Realms
(S)
Collector #: 009
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2/2 Token Creature - Zombie
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Ellywick Tumblestrum
Adventures in the Forgotten Realms
(M)
Collector #: 181
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Legendary Planeswalker - Ellywick
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[+1]: Venture into the dungeon. [-2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. [-7]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." |4| |
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Grand Master of Flowers
Adventures in the Forgotten Realms
(M)
Collector #: 017
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Legendary Planeswalker - Bahamut
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As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. [+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. [+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. |3| |
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Minsc, Beloved Ranger
Adventures in the Forgotten Realms
(M)
Collector #: 227
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3/3 Legendary Creature - Human Ranger
|
When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. : Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery. |
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Demogorgon's Clutches
Adventures in the Forgotten Realms
(U)
Collector #: 096
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Sorcery
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Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.) | |
Dueling Rapier
Adventures in the Forgotten Realms
(C)
Collector #: 140
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Artifact - Equipment
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Flash When Dueling Rapier enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Lost Mine of Phandelver // Skeleton Token
Adventures in the Forgotten Realms
(S)
Collector #: 021
|
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Cave Entrance: Scry 1.
Back Skeleton Token Token Creature - Skeleton 1/1 |
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Veteran Dungeoneer
Adventures in the Forgotten Realms
(C)
Collector #: 040
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3/4 Creature - Human Warrior
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When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) | |
Wish
Adventures in the Forgotten Realms
(R)
Collector #: 166
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Sorcery
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You may play a card you own form outside the game this turn. | |