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Very Cryptic Command (C 'Draw card from opponent library')
Unstable
(R)
Collector #: 049
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Instant
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Choose two -
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Dr. Julius Jumblemorph
Unstable
(M)
Collector #: 130
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4/4 Legendary Creature
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Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield). Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle it. |
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Ol' Buzzbark
Unstable
(M)
Collector #: 134
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3/3 Legendary Creature - Goblin Warrior
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When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the results to each creature an opponent controls that the die is touching. | |
Goblin Slingshot
Unstable
(R)
Collector #: 185
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Artifact - Contraption
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Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end or turn. | |
Chittering Doom
Unstable
(U)
Collector #: 104
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Enchantment
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Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token. | |
Adorable Kitten
Unstable
(C)
Collector #: 001
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1/1 Host Creature - Cat
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When this creature enters the battlefield,// roll a six-sided die. You gain life equal to the result. |
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Brainiac Token (Foil)
Unstable
(S)
Collector #: 010
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1/1 Token Creature - Brainiac
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Everythingamajig (B - 'Draw a Card')
Unstable
(R)
Collector #: 147
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Artifact
|
, : Draw a card. Activate this ability only if you have no cards in hand. , : You gain 10 life. , , Sacrifice Everythingamajig: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield. |
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Deadly Poison Sampler
Unstable
(R)
Collector #: 174
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Artifact - Contraption
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Whenever you crank Deadly Poison Sampler until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls." | |
Gift Horse
Unstable
(R)
Collector #: 183
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Artifact - Contraption
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Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. | |
Hangman
Unstable
(R)
Collector #: 056
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1/1 Creature - Human Villian
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As Hangman enters the battlefield, secretly note a word with six to eight letters. : Target player who doesn’t control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice Hangman. |
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Very Cryptic Command (A 'B&W')
Unstable
(R)
Collector #: 049
|
Instant
|
Choose two -
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Baron Von Count
Unstable
(M)
Collector #: 127
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3/3 Legendary Creature - Human Villain
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Baron Von Count enters the battlefield with a doom counter on "5." Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. When the doom couter moves from "1," destroy target player and put that doom counter on "5." |
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Dual Doomsuits
Unstable
(R)
Collector #: 179
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Artifact - Contraption
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Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead. | |
Five-Finger Discount
Unstable
(U)
Collector #: 033
|
Sorcery
|
Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. | |
Mad Science Fair Project
Unstable
(C)
Collector #: 154
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Artifact
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: Roll a six-sided die. On a 3 or lower, target player adds . Otherwise, that player adds one mana of any color they choose. | |
Rogue Token (Foil)
Unstable
(S)
Collector #: 007
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2/2 Token Creature - Rogue
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Menace | |
Widget Contraption
Unstable
(U)
Collector #: 211
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Artifact - Contraption
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Whenever you crack Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
Squirrel-Powered Scheme
Unstable
(U)
Collector #: 070
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Enchantment
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Increase the result of each die you roll by 2. | |
Grusilda, Monster Masher
Unstable
(R)
Collector #: 132
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4/4 Legendary Creature - Zombie Villain
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Combined, enchanted, and equipped creatures you control have menace. , : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) |
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Goblin Token (Foil)
Unstable
(S)
Collector #: 012
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1/1 Token Creature - Goblin
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Dragon Token (Foil)
Unstable
(S)
Collector #: 016
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4/4 Token Creature - Dragon
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Flying | |
Hydradoodle
Unstable
(R)
Collector #: 112
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0/0 Creature - Hydra Dog
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As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with s number of +1/+1 counters on it equal to the total of those results. Reach, trample |
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Clue Token (Full Art)
Unstable
(S)
Collector #: 018
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Token Artifact - Clue
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, Sacrifice this artifact: Draw a card. | |
Storm Crow Token (Foil)
Unstable
(S)
Collector #: 005
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1/2 Token Creature - Bird
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Flying | |