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Plains
Unstable
(L)
Collector #: 212
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Basic Land - Plains
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Urza, Academy Headmaster
Unstable
(M)
Collector #: 136
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Legendary Planeswalker - Urza
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[+1]: Head to AskUrza.com and click [+1]. [-1]: Head to AskUrza.com and click [-1]. [-6]: Head to AskUrza.com and click [-6]. [4] |
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Sword of Dungeons & Dragons
Unstable
(M)
Collector #: 163
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from Rogues and Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip |
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Very Cryptic Command (F 'Scry 3')
Unstable
(R)
Collector #: 049
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Instant
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Choose two -
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Faerie Aerie
Unstable
(M)
Collector #: 181
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Artifact - Contraption
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Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step. | |
Pet Project
Unstable
(M)
Collector #: 198
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Artifact - Contraption
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Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control. | |
Rapid Prototyper
Unstable
(M)
Collector #: 200
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Artifact - Contraption
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Whenever you crank Rapid Prototyper, create X/X colorless Construct artifact creature token, where X is the number of artifacts you control. | |
Hard Hat Area
Unstable
(M)
Collector #: 187
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Artifact - Contraption
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When you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
Mad Science Fair Project
Unstable
(C)
Collector #: 154
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Artifact
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: Roll a six-sided die. On a 3 or lower, target player adds . Otherwise, that player adds one mana of any color they choose. | |
Very Cryptic Command (B 'Untap two target permanents')
Unstable
(R)
Collector #: 049
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Instant
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Choose two -
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Everythingamajig (B - 'Draw a Card')
Unstable
(R)
Collector #: 147
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Artifact
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, : Draw a card. Activate this ability only if you have no cards in hand. , : You gain 10 life. , , Sacrifice Everythingamajig: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield. |
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Very Cryptic Command (E 'Counter target black-border')
Unstable
(R)
Collector #: 049
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Instant
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Choose two -
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Summon the Pack
Unstable
(M)
Collector #: 074
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Sorcery
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Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game) | |
Gift Horse
Unstable
(R)
Collector #: 183
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Artifact - Contraption
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Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. | |
Chittering Doom
Unstable
(U)
Collector #: 104
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Enchantment
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Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token. | |
Forest
Unstable
(L)
Collector #: 216
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Basic Land - Forest
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Island
Unstable
(L)
Collector #: 213
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Basic Land - Island
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Swamp
Unstable
(L)
Collector #: 214
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Basic Land - Swamp
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Mountain
Unstable
(L)
Collector #: 215
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Basic Land - Mountain
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Earl of Squirrel
Unstable
(R)
Collector #: 108
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4/4 Creature - Squirrel Advisor
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Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.) Creature tokens you control are Squirrels in addition to their other creature types. Other Squirrels you control get +1/+1. |
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Very Cryptic Command (D 'Return target permanent')
Unstable
(R)
Collector #: 049
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Instant
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Choose two -
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Construct Token (Foil)
Unstable
(S)
Collector #: 019
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*/* Token Creature - Construct
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Everythingamajig (A - 'Move a Counter')
Unstable
(R)
Collector #: 147
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Artifact
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, : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. , : Put a +1/+1 counter on target creature. , : Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) |
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Squirrel Token (Foil)
Unstable
(S)
Collector #: 015
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1/1 Token Creature - Squirrel
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Goat Token (Foil)
Unstable
(S)
Collector #: 002
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0/1 Token Creature - Goat
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