MTG / 3rd Edition
176 - 200 of 305 results
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Fire Elemental
3rd Edition
(U)
Collector #: 149
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5/4 Creature - Elemental
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- NM
- EX
- VG
- G
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Orcish Artillery
3rd Edition
(U)
Collector #: 168
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1/3 Creature - Orc Warrior
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- NM
- EX
- VG
- G
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Raise Dead
3rd Edition
(C)
Collector #: 124
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Sorcery
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| Return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Reverse Damage
3rd Edition
(R)
Collector #: 035
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Instant
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| The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. | |
- NM
- EX
- VG
- G
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Frozen Shade
3rd Edition
(C)
Collector #: 112
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0/1 Creature - Shade
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- NM
- EX
- VG
- G
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Jump
3rd Edition
(C)
Collector #: 062
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Instant
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| Target creature gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Wall of Ice
3rd Edition
(U)
Collector #: 225
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0/7 Creature - Wall
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| Defender (This creature can't attack.) | |
- NM
- EX
- VG
- G
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Nettling Imp
3rd Edition
(U)
Collector #: 119
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1/1 Creature - Imp
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- NM
- EX
- VG
- G
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Conservator
3rd Edition
(U)
Collector #: 241
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Artifact
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- NM
- EX
- VG
- G
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Helm of Chatzuk
3rd Edition
(R)
Collector #: 250
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Artifact
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- NM
- EX
- VG
- G
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Darkpact
3rd Edition
(R)
Collector #: 100
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Sorcery
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Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library. |
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- NM
- EX
- VG
- G
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Magnetic Mountain
3rd Edition
(R)
Collector #: 163
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Enchantment
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Blue creatures don't untap during their controllers' untap steps. At the beginning of each player’s upkeep, that player may choose any number of tapped blue creatures they control and pay |
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- NM
- EX
- VG
- G
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Cursed Land
3rd Edition
(U)
Collector #: 098
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Enchantment - Aura
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Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. |
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- NM
- EX
- VG
- G
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Giant Spider
3rd Edition
(C)
Collector #: 200
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2/4 Creature - Spider
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| Reach (This creature can block creatures with flying.) | |
- NM
- EX
- VG
- G
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Tranquility
3rd Edition
(C)
Collector #: 221
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Sorcery
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| Destroy all enchantments. | |
- NM
- EX
- VG
- G
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Armageddon Clock
3rd Edition
(R)
Collector #: 234
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Artifact
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At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. |
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- NM
- EX
- VG
- G
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Ebony Horse
3rd Edition
(R)
Collector #: 247
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Artifact
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- NM
- EX
- VG
- G
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Deathgrip
3rd Edition
(U)
Collector #: 101
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Enchantment
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- NM
- EX
- VG
- G
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Dwarven Warriors
3rd Edition
(C)
Collector #: 144
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1/1 Creature - Dwarf Warrior
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- NM
- EX
- VG
- G
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Lifeforce
3rd Edition
(U)
Collector #: 207
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Enchantment
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- NM
- EX
- VG
- G
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Power Sink
3rd Edition
(C)
Collector #: 074
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Erg Raiders
3rd Edition
(C)
Collector #: 109
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2/3 Creature - Human Warrior
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| At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. | |
- NM
- EX
- VG
- G
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Healing Salve
3rd Edition
(C)
Collector #: 022
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Instant
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| Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to any target this turn. | |
- NM
- EX
- VG
- G
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Merfolk of the Pearl Trident
3rd Edition
(C)
Collector #: 068
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1/1 Creature - Merfolk
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- NM
- EX
- VG
- G
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Simulacrum
3rd Edition
(U)
Collector #: 130
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Instant
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| You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. | |
- NM
- EX
- VG
- G
176 - 200 of 305 results