MTG / 3rd Edition
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Control Magic
3rd Edition
(U)
Collector #: 052
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Enchantment - Aura
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Enchant creature You control enchanted creature. |
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- NM
- EX
- VG
- G
| Forest (A) |
Basic Land - Forest
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- NM
- EX
- VG
- G
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Serra Angel
3rd Edition
(U)
Collector #: 040
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4/4 Creature - Angel
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Flying Vigilance (Attacking doesn't cause this creature to tap.) |
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- NM
- EX
- VG
- G
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Will-O'-The-Wisp
3rd Edition
(R)
Collector #: 137
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0/1 Creature - Spirit
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Flying (This creature can't be blocked except by creatures with flying or reach.) |
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- NM
- EX
- VG
- G
| Plains (A) |
Basic Land - Plains
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- NM
- EX
- VG
- G
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Demonic Hordes
3rd Edition
(R)
Collector #: 104
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5/5 Creature - Demon
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At the beginning of your upkeep, unless you pay |
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- NM
- EX
- VG
- G
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Rock Hydra
3rd Edition
(R)
Collector #: 173
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0/0 Creature - Hydra
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Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. |
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- NM
- EX
- VG
- G
| Plains (C) |
Basic Land - Plains
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- NM
- EX
- VG
- G
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Island Sanctuary
3rd Edition
(R)
Collector #: 025
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Enchantment
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| If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. | |
- NM
- EX
- VG
- G
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Magical Hack
3rd Edition
(R)
Collector #: 065
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Instant
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| Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) | |
- NM
- EX
- VG
- G
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Black Knight
3rd Edition
(U)
Collector #: 095
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) |
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- NM
- EX
- VG
- G
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Instill Energy
3rd Edition
(U)
Collector #: 203
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Enchantment - Aura
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Enchant creature Enchanted creature can attack as though it had haste. |
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- NM
- EX
- VG
- G
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Sengir Vampire
3rd Edition
(U)
Collector #: 129
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4/4 Creature - Vampire
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. |
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- NM
- EX
- VG
- G
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Verduran Enchantress
3rd Edition
(R)
Collector #: 223
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0/2 Creature - Human Druid
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| Whenever you cast an enchantment spell, you may draw a card. | |
- NM
- EX
- VG
- G
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Kudzu
3rd Edition
(R)
Collector #: 205
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Enchantment - Aura
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Enchant land When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice. |
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- NM
- EX
- VG
- G
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Force of Nature
3rd Edition
(R)
Collector #: 196
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8/8 Creature - Elemental
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Trample At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay |
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- NM
- EX
- VG
- G
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Mana Short
3rd Edition
(R)
Collector #: 067
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Instant
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| Tap all lands target player controls and that player loses all unspent mana. | |
- NM
- EX
- VG
- G
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Wild Growth
3rd Edition
(C)
Collector #: 230
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional |
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- NM
- EX
- VG
- G
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Clone
3rd Edition
(U)
Collector #: 051
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0/0 Creature - Shapeshifter
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| You may have Clone enter the battlefield as a copy of any creature on the battlefield. | |
- NM
- EX
- VG
- G
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Contract from Below
3rd Edition
(R)
Collector #: 097
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Sorcery
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Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, add the top card of your library to the ante, then draw seven cards. |
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- NM
- EX
- VG
- G
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Nightmare
3rd Edition
(R)
Collector #: 120
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*/* Creature - Nightmare Horse
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Flying Nightmare's power and toughness are each equal to the number of Swamps you control. |
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- NM
- EX
- VG
- G
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Mahamoti Djinn
3rd Edition
(R)
Collector #: 066
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5/6 Creature - Djinn
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Pestilence
3rd Edition
(C)
Collector #: 122
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Enchantment
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. |
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- NM
- EX
- VG
- G
| Forest (C) |
Basic Land - Forest
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- NM
- EX
- VG
- G
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Sorceress Queen
3rd Edition
(R)
Collector #: 131
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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