MTG / 3rd Edition
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Magical Hack
3rd Edition
(R)
Collector #: 065
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Instant
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| Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) | |
- NM
- EX
- VG
- G
| Forest (C) |
Basic Land - Forest
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- NM
- EX
- VG
- G
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Ivory Tower
3rd Edition
(R)
Collector #: 254
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Artifact
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| At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. | |
- NM
- EX
- VG
- G
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Verduran Enchantress
3rd Edition
(R)
Collector #: 223
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0/2 Creature - Human Druid
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| Whenever you cast an enchantment spell, you may draw a card. | |
- NM
- EX
- VG
- G
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The Rack
3rd Edition
(U)
Collector #: 278
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Artifact
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As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player’s upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand. |
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- NM
- EX
- VG
- G
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Demonic Hordes
3rd Edition
(R)
Collector #: 104
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5/5 Creature - Demon
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At the beginning of your upkeep, unless you pay |
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- NM
- EX
- VG
- G
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Island Sanctuary
3rd Edition
(R)
Collector #: 025
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Enchantment
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| If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. | |
- NM
- EX
- VG
- G
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Wild Growth
3rd Edition
(C)
Collector #: 230
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional |
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- NM
- EX
- VG
- G
| Plains (A) |
Basic Land - Plains
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- NM
- EX
- VG
- G
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Rock Hydra
3rd Edition
(R)
Collector #: 173
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0/0 Creature - Hydra
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Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. |
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- NM
- EX
- VG
- G
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Mahamoti Djinn
3rd Edition
(R)
Collector #: 066
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5/6 Creature - Djinn
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Force of Nature
3rd Edition
(R)
Collector #: 196
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8/8 Creature - Elemental
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Trample At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay |
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- NM
- EX
- VG
- G
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Mana Short
3rd Edition
(R)
Collector #: 067
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Instant
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| Tap all lands target player controls and that player loses all unspent mana. | |
- NM
- EX
- VG
- G
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Will-O'-The-Wisp
3rd Edition
(R)
Collector #: 137
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0/1 Creature - Spirit
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Flying (This creature can't be blocked except by creatures with flying or reach.) |
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- NM
- EX
- VG
- G
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Control Magic
3rd Edition
(U)
Collector #: 052
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Enchantment - Aura
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Enchant creature You control enchanted creature. |
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- NM
- EX
- VG
- G
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Contract from Below
3rd Edition
(R)
Collector #: 097
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Sorcery
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Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, add the top card of your library to the ante, then draw seven cards. |
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- NM
- EX
- VG
- G
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Power Surge
3rd Edition
(R)
Collector #: 170
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Enchantment
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| At the beginning of each player’s upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. | |
- NM
- EX
- VG
- G
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Granite Gargoyle
3rd Edition
(R)
Collector #: 156
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2/2 Creature - Gargoyle
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Flying |
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- NM
- EX
- VG
- G
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Clone
3rd Edition
(U)
Collector #: 051
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0/0 Creature - Shapeshifter
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| You may have Clone enter the battlefield as a copy of any creature on the battlefield. | |
- NM
- EX
- VG
- G
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Instill Energy
3rd Edition
(U)
Collector #: 203
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Enchantment - Aura
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Enchant creature Enchanted creature can attack as though it had haste. |
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- NM
- EX
- VG
- G
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Black Knight
3rd Edition
(U)
Collector #: 095
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) |
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- NM
- EX
- VG
- G
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Drain Power
3rd Edition
(R)
Collector #: 056
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Sorcery
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| Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. | |
- NM
- EX
- VG
- G
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Mana Flare
3rd Edition
(R)
Collector #: 164
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Enchantment
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| Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | |
- NM
- EX
- VG
- G
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Sengir Vampire
3rd Edition
(U)
Collector #: 129
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4/4 Creature - Vampire
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. |
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- NM
- EX
- VG
- G
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Kormus Bell
3rd Edition
(R)
Collector #: 260
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Artifact
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| All Swamps are 1/1 black creatures that are still lands. | |
- NM
- EX
- VG
- G
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