MTG / 3rd Edition
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Control Magic
3rd Edition
(U)
Collector #: 052
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Enchantment - Aura
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Enchant creature You control enchanted creature. |
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- NM
- EX
- VG
- G
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Granite Gargoyle
3rd Edition
(R)
Collector #: 156
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2/2 Creature - Gargoyle
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Flying |
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- NM
- EX
- VG
- G
| Forest (A) |
Basic Land - Forest
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- NM
- EX
- VG
- G
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Magical Hack
3rd Edition
(R)
Collector #: 065
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Instant
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| Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) | |
- NM
- EX
- VG
- G
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Serra Angel
3rd Edition
(U)
Collector #: 040
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4/4 Creature - Angel
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Flying Vigilance (Attacking doesn't cause this creature to tap.) |
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- NM
- EX
- VG
- G
| Plains (A) |
Basic Land - Plains
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- NM
- EX
- VG
- G
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Verduran Enchantress
3rd Edition
(R)
Collector #: 223
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0/2 Creature - Human Druid
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| Whenever you cast an enchantment spell, you may draw a card. | |
- NM
- EX
- VG
- G
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Rock Hydra
3rd Edition
(R)
Collector #: 173
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0/0 Creature - Hydra
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Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. |
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- NM
- EX
- VG
- G
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Will-O'-The-Wisp
3rd Edition
(R)
Collector #: 137
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0/1 Creature - Spirit
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Flying (This creature can't be blocked except by creatures with flying or reach.) |
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- NM
- EX
- VG
- G
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Black Knight
3rd Edition
(U)
Collector #: 095
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) |
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- NM
- EX
- VG
- G
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Demonic Hordes
3rd Edition
(R)
Collector #: 104
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5/5 Creature - Demon
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At the beginning of your upkeep, unless you pay |
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- NM
- EX
- VG
- G
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Island Sanctuary
3rd Edition
(R)
Collector #: 025
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Enchantment
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| If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. | |
- NM
- EX
- VG
- G
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Kudzu
3rd Edition
(R)
Collector #: 205
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Enchantment - Aura
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Enchant land When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice. |
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- NM
- EX
- VG
- G
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Instill Energy
3rd Edition
(U)
Collector #: 203
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Enchantment - Aura
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Enchant creature Enchanted creature can attack as though it had haste. |
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- NM
- EX
- VG
- G
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Force of Nature
3rd Edition
(R)
Collector #: 196
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8/8 Creature - Elemental
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Trample At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay |
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- NM
- EX
- VG
- G
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Sengir Vampire
3rd Edition
(U)
Collector #: 129
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4/4 Creature - Vampire
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. |
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- NM
- EX
- VG
- G
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Mana Short
3rd Edition
(R)
Collector #: 067
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Instant
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| Tap all lands target player controls and that player loses all unspent mana. | |
- NM
- EX
- VG
- G
| Forest (C) |
Basic Land - Forest
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- NM
- EX
- VG
- G
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Nightmare
3rd Edition
(R)
Collector #: 120
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*/* Creature - Nightmare Horse
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Flying Nightmare's power and toughness are each equal to the number of Swamps you control. |
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- NM
- EX
- VG
- G
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Clone
3rd Edition
(U)
Collector #: 051
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0/0 Creature - Shapeshifter
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| You may have Clone enter the battlefield as a copy of any creature on the battlefield. | |
- NM
- EX
- VG
- G
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Mahamoti Djinn
3rd Edition
(R)
Collector #: 066
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5/6 Creature - Djinn
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Contract from Below
3rd Edition
(R)
Collector #: 097
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Sorcery
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Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, add the top card of your library to the ante, then draw seven cards. |
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- NM
- EX
- VG
- G
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Wild Growth
3rd Edition
(C)
Collector #: 230
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional |
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- NM
- EX
- VG
- G
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Pestilence
3rd Edition
(C)
Collector #: 122
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Enchantment
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. |
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- NM
- EX
- VG
- G
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Power Surge
3rd Edition
(R)
Collector #: 170
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Enchantment
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| At the beginning of each player’s upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. | |
- NM
- EX
- VG
- G
76 - 100 of 305 results