Search Results
1 - 1 of 1 results
Refine search:
Nowhere to Run
Duskmourn: House of Horror
(U)
Collector #: 0111
|
Enchantment
|
Flash When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger. |
|
- NM
- EX
- VG
- G
1 - 1 of 1 results