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Serpentine Curve
Strixhaven: School of Mages
(C)
Collector #: 052
|
Sorcery
|
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard. | |
- NM
- EX
- VG
- G
Serpentine Ambush
Innistrad: Crimson Vow
(C)
Collector #: 077
|
Instant
|
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. | |
- NM
- EX
- VG
- G
Serpentine Ambush
Foundations Jumpstart
(C)
Collector #: 0352
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Instant
|
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. | |
- NM
- EX
- VG
- G
Serpentine Spike
Battle for Zendikar
(R)
Collector #: 133
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Sorcery
|
Devoid (This card has no color) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. |
|
- NM
- EX
- VG
- G
Serpentine Curve (Strixhaven: School of Mages)
Mystery Booster/The List
(C)
Collector #: 052
|
Sorcery
|
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard. | |
- NM
- EX
- VG
- G
Serpentine Basilisk
Onslaught
(U)
Collector #: 280
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2/3 Creature - Basilisk
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Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.) |
|
- NM
- EX
- VG
- G
Serpentine
Unstable
(R)
Collector #: 120
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3/3 Creature - Wurm
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Whenever a land enters the battlefield under your control, Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) |
|
- NM
- EX
- VG
- G
Serpentine Spike (Prerelease Foil)
Promotional
(R)
Collector #: 133
|
Sorcery
|
Devoid (This card has no color) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. |
|
- NM
- EX
- VG
- G
Serpentine Kavu
Invasion
(C)
Collector #: 211
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4/4 Creature - Kavu
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: Serpentine Kavu gains haste until end of turn. | |
- NM
- EX
- VG
- G
Serpentine (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 120
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3/3 Creature - Wurm
|
Whenever a land enters the battlefield under your control, Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) |
|
- NM
- EX
- VG
- G
Serpentine Ambush
Innistrad: Double Feature
(C)
Collector #: 344
|
Instant
|
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. | |
- NM
- EX
- VG
- G
Serpentine Ambush (Innistrad: Crimson Vow)
Mystery Booster/The List
(C)
Collector #: 077
|
Instant
|
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. | |
- NM
- EX
- VG
- G
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