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Maester Seymour
2 G
1/3 Legendary Creature - Human Elf Cleric
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
{3}{G}{G}: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.69
  • $0.55
    Out of stock.
  • $0.48
    Out of stock.
  • $0.35
    Out of stock.
Maester Seymour (0160 - Extended Art)
2 G
1/3 Legendary Creature - Human Elf Cleric
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
{3}{G}{G}: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $1.79
  • 4 available @ $1.43
  • $1.25
    Out of stock.
  • $0.90
    Out of stock.
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