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Crested Sunmare (Hour of Devastation)
Mystery Booster/The List
(R)
Collector #: 006
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5/5 Creature - Horse
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Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. |
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- NM
- EX
- VG
- G
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Ramunap Ruins (Hour of Devastation)
Mystery Booster/The List
(U)
Collector #: 181
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Land - Desert
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- NM
- EX
- VG
- G
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Hour of Devastation
Hour of Devastation
(R)
Collector #: 097
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Sorcery
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| All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker. | |
- NM
- EX
- VG
- G
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Survivors' Encampment (Hour of Devastation)
Mystery Booster/The List
(C)
Collector #: 184
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Land - Desert
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- NM
- EX
- VG
- G
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Hour of Devastation (Prerelease Foil)
Promotional
(R)
Collector #: 097
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Sorcery
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| All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker. | |
- NM
- EX
- VG
- G
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Supreme Will (Hour of Devastation)
Mystery Booster/The List
(U)
Collector #: 049
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Striped Riverwinder (Hour of Devastation)
Mystery Booster/The List
(C)
Collector #: 048
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5/5 Creature - Serpent
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Hexproof (This creature can't be the target of spells or abilities your opponent controls.) Cycling |
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- NM
- EX
- VG
- G
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Swamp (Hour of Devastation - 195)
Mystery Booster/The List
(L)
Collector #: 195
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Lethal Sting (Hour of Devastation)
Mystery Booster/The List
(C)
Collector #: 067
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Sorcery
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As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Destroy target creature. |
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- NM
- EX
- VG
- G
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Beneath the Sands (Hour of Devastation)
Mystery Booster/The List
(C)
Collector #: 111
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Sorcery
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Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Cycling |
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- NM
- EX
- VG
- G
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God-Pharaoh's Gift (Hour of Devastation)
Mystery Booster/The List
(R)
Collector #: 161
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Artifact
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| At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Bitterbow Sharpshooters (Hour of Devastation)
Mystery Booster/The List
(C)
Collector #: 112
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4/4 Creature - Jackal Archer
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| Vigilance, reach | |
- NM
- EX
- VG
- G
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Crested Sunmare (Hour of Devastation)
Mystery Booster/The List
(M)
Collector #: 006
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5/5 Creature - Horse
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Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. |
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- NM
- EX
- VG
- G
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Forest (Hour of Devastation - 198)
Mystery Booster/The List
(L)
Collector #: 198
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (Hour of Devastation - 199)
Mystery Booster/The List
(L)
Collector #: 199
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Granitic Titan (Hour of Devastation)
Mystery Booster/The List
(C)
Collector #: 095
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5/4 Creature - Elemental
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Menace Cycling |
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- NM
- EX
- VG
- G
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Inferno Jet (Hour of Devastation)
Mystery Booster/The List
(U)
Collector #: 099
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Sorcery
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Inferno Jet deals 6 damage to target opponent or planeswalker. Cycling |
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- NM
- EX
- VG
- G
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Strategic Planning (Hour of Devastation)
Mystery Booster/The List
(C)
Collector #: 047
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
1 - 19 of 19 results