Search Results

1 - 12 of 12 results
Adv Search
Refine search:
Chance Encounter
Modern Horizons 2 (R)
Collector #: 277
2 R R
Enchantment
Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Overwhelming Encounter
3 G G
Sorcery
Creatures you control gain vigilance and trample until end of turn. Roll a d20.
1-9: Creatures you control get +2/+2 until end of turn.
10-19: Put two +1/+1 counters on each creature you control.
20: Put four +1/+1 counter son each creature you control.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 1 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Random Encounter
Final Fantasy (U)
Collector #: 0150
4 R R
Sorcery
Shuffle your library, then mill four cards. Put each creature card milled this way onto the battlefield. They gain haste. At the beginning of the next end step, return those creatures to their owner's hand.
Flashback {6}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Chance Encounter
Odyssey (R)
Collector #: 182
2 R R
Enchantment
Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $1.29
  • 8 available @ $1.03
  • 8 available @ $0.90
  • $0.65
    Out of stock.
Chance Encounter (Foil Etched)
Modern Horizons 2 (R)
Collector #: 277
2 R R
Enchantment
Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
  • NM
  • EX
  • VG
  • G
  • 4 available @ $0.59
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
Feral Encounter
Wilds of Eldraine (R)
Collector #: 0169
G G
Sorcery
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled cards this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • 1 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Close Encounter
Edge of Eternities (U)
Collector #: 0176
1 G
Instant
As an additional cost to cast this spell, choose a creature you control or a warped creature card you own in exile.
Close Encounter deals damage equal to the power of the chosen creature or card to target creature.
  • NM
  • EX
  • VG
  • G
  • 16 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Chance Encounter
2 R R
Enchantment
Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.59
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
Overwhelming Encounter (Commander Legends: Battle for Baldur's Gate)
3 G G
Sorcery
Creatures you control gain vigilance and trample until end of turn. Roll a d20.
1-9: Creatures you control get +2/+2 until end of turn.
10-19: Put two +1/+1 counters on each creature you control.
20: Put four +1/+1 counter son each creature you control.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Feral Encounter (Extended Art)
G G
Sorcery
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled cards this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Feral Encounter (Prerelease Foil)
Promotional (R)
Collector #: 0169
G G
Sorcery
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled cards this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
  • NM
  • EX
  • VG
  • G
  • 5 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Feral Encounter (Promo Pack)
Promo Pack (R)
Collector #: 0169
G G
Sorcery
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled cards this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
1 - 12 of 12 results