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Hagra Diabolist
Zendikar
(U)
Collector #: 095
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3/2 Creature - Ogre Shaman Ally
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Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. | |
Kabira Evangel
Zendikar
(R)
Collector #: 015
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2/3 Creature - Human Cleric Ally
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Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. | |
Conqueror's Pledge
Zendikar
(R)
Collector #: 008
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Sorcery
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Kicker (You may pay an additional as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead. |
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Jwar Isle Refuge
Zendikar
(U)
Collector #: 215
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Land
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Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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Kazandu Blademaster
Zendikar
(U)
Collector #: 016
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1/1 Creature - Human Soldier Ally
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First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. |
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Lavaball Trap
Zendikar
(R)
Collector #: 135
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Instant - Trap
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If an opponent had two or more lands enter the battlefield under their control this turn, you may pay rather than pay this spell’s mana cost. Destroy two target lands. Lavaball Trap deals 4 damage to each creature. |
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Greenweaver Druid
Zendikar
(U)
Collector #: 164
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1/1 Creature - Elf Druid
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: Add to your mana pool. | |
Sunspring Expedition
Zendikar
(C)
Collector #: 037
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. |
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Emeria Angel
Zendikar
(R)
Collector #: 011
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3/3 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird token with flying onto the battlefield. |
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Gatekeeper of Malakir
Zendikar
(U)
Collector #: 089
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2/2 Creature - Vampire Warrior
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Kicker (You may pay an additional as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. |
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Sphinx of Lost Truths
Zendikar
(R)
Collector #: 069
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3/5 Creature - Sphinx
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Kicker (You may pay an additional as you cast this spell.) Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. |
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Bala Ged Thief
Zendikar
(R)
Collector #: 079
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2/2 Creature - Human Rogue Ally
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Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card. | |
Kazuul Warlord
Zendikar
(R)
Collector #: 134
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3/3 Creature - Minotaur Warrior Ally
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Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. | |
Summoning Trap
Zendikar
(R)
Collector #: 184
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Instant - Trap
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If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you ma pay rather than pay Summoning Trap's mana cost. Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. |
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World Queller
Zendikar
(R)
Collector #: 039
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4/4 Creature - Avatar
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At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. | |
Beast Token
Zendikar
(S)
Collector #: 009
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4/4 Creature - Beast
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Explorer's Scope
Zendikar
(C)
Collector #: 202
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Artifact - Equipment
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Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Kor Outfitter
Zendikar
(C)
Collector #: 021
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2/2 Creature - Kor Soldier
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When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. | |
Grim Discovery
Zendikar
(C)
Collector #: 091
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Sorcery
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Choose one or both - Return target creature card from your graveyard to your hand; and/or return target land card from your graveyard to your hand. | |
Feast of Blood
Zendikar
(U)
Collector #: 088
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Sorcery
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Cast Feast of Blood only if you control two or more Vampires. Destroy target creature. You gain 4 life. |
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Illusion Token
Zendikar
(S)
Collector #: 004
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2/2 Creature - Illusion
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Khalni Gem
Zendikar
(U)
Collector #: 205
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Artifact
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When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. : Add two mana of any one color to your mana pool. |
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Quest for the Holy Relic
Zendikar
(U)
Collector #: 033
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Enchantment
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Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library. |
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Teetering Peaks
Zendikar
(C)
Collector #: 226
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Land
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Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. : Add to your mana pool. |
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Swamp (240 C - Non-Full Art)
Zendikar
(L)
Collector #: 240a
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Basic Land - Swamp
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