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Mindbreak Trap
Zendikar
(M)
Collector #: 057
FOIL
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Instant - Trap
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If an opponent cast three or more spells this turn, you may pay rather than pay Mindbreak Trap's mana cost. Exile any number of target spells. |
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Iona, Shield of Emeria
Zendikar
(M)
Collector #: 013
FOIL
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7/7 Legendary Creature - Angel
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Flying As Iona, Shield of Emeria enters the battlefield, choose a color. Your opponents can't cast spells of the chosen color. |
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Beastmaster Ascension
Zendikar
(R)
Collector #: 159
FOIL
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Enchantment
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Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control +5/+5. |
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Bloodghast
Zendikar
(R)
Collector #: 083
FOIL
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2/1 Creature - Vampire Spirit
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Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. |
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Day of Judgment
Zendikar
(R)
Collector #: 009
FOIL
|
Sorcery
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Destroy all creatures. | |
Piranha Marsh
Zendikar
(C)
Collector #: 222
FOIL
|
Land
|
Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. : Add to your mana pool. |
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Misty Rainforest
Zendikar
(R)
Collector #: 220
FOIL
|
Land
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, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. | |
Island (236 C - Full Art)
Zendikar
(L)
Collector #: 236
FOIL
|
Basic Land - Island
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Marsh Flats
Zendikar
(R)
Collector #: 219
FOIL
|
Land
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, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library. | |
Luminarch Ascension
Zendikar
(R)
Collector #: 025
FOIL
|
Enchantment
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At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) : Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it. |
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Goblin Guide
Zendikar
(R)
Collector #: 126
FOIL
|
2/2 Creature - Goblin Scout
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Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it’s a land card, that player puts it into their hand. |
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Chandra Ablaze
Zendikar
(M)
Collector #: 120
FOIL
|
Legendary Planeswalker - Chandra
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[+1]: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target. [-2]: Each player discards their hand, then draws three cards. [-7]: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. |5| |
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Eternity Vessel
Zendikar
(M)
Collector #: 200
FOIL
|
Artifact
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Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. |
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Bloodchief Ascension
Zendikar
(R)
Collector #: 082
FOIL
|
Enchantment
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At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. |
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Spell Pierce
Zendikar
(C)
Collector #: 067
FOIL
|
Instant
|
Counter target noncreature spell unless its controller pays . | |
Blade of the Bloodchief
Zendikar
(R)
Collector #: 196
FOIL
|
Artifact - Equipment
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Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip . |
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Rampaging Baloths
Zendikar
(M)
Collector #: 178
FOIL
|
6/6 Creature - Beast
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Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creautre token onto the battlefield. |
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Runeflare Trap
Zendikar
(U)
Collector #: 146
FOIL
|
Instant - Trap
|
If an opponent drew three or more cards this turn, you may pay rather than pay Runeflare Trap's mana cost. Runeflare Trap deals damage to target player equal to the number of cards in that player's hand. |
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Felidar Sovereign
Zendikar
(M)
Collector #: 012
FOIL
|
4/6 Creature - Cat Beast
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Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. |
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Plains (230 A - Full Art)
Zendikar
(L)
Collector #: 230
FOIL
|
Basic Land - Plains
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Swamp (238 A - Full Art)
Zendikar
(L)
Collector #: 238
FOIL
|
Basic Land - Swamp
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Mountain (243 B - Full Art)
Zendikar
(L)
Collector #: 243
FOIL
|
Basic Land - Mountain
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Khalni Heart Expedition
Zendikar
(C)
Collector #: 167
FOIL
|
Enchantment
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Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. |
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Plains (233 D - Full Art)
Zendikar
(L)
Collector #: 233
FOIL
|
Basic Land - Plains
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Sadistic Sacrament
Zendikar
(R)
Collector #: 110
FOIL
|
Sorcery
|
Kicker (You may pay an additional as you cast this spell.) Search target player’s library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player’s library for up to fifteen cards, exile them, then that player shuffles. |
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