- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Wind Zendikon
Worldwake
(C)
Collector #: 046
|
Enchantment - Aura
|
Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. |
|
Celestial Colonnade
Worldwake
(R)
Collector #: 133
|
Land
|
Celestial Colonnade enters the battlefield tapped. : Add or to your mana pool. : Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. |
|
Roiling Terrain
Worldwake
(C)
Collector #: 088
|
Sorcery
|
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard. | |
Loam Lion
Worldwake
(U)
Collector #: 013
|
1/1 Creature - Cat
|
Loam Lion gets +1/+2 as long as you control a Forest. | |
Tectonic Edge
Worldwake
(U)
Collector #: 145
|
Land
|
: Add to your mana pool. , , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands. |
|
Dispel
Worldwake
(C)
Collector #: 026
|
Instant
|
Counter target instant spell. | |
Rest for the Weary
Worldwake
(C)
Collector #: 018
|
Instant
|
Target player gains 4 life. Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead |
|
Treasure Hunt
Worldwake
(C)
Collector #: 042
|
Sorcery
|
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. | |
Bloodhusk Ritualist
Worldwake
(U)
Collector #: 050
|
2/2 Creature - Vampire Shaman
|
Multikicker (You may pay an additional any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. |
|
Halimar Excavator
Worldwake
(C)
Collector #: 029
|
1/3 Creature - Human Wizard Ally
|
Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control. | |
Comet Storm
Worldwake
(M)
Collector #: 076
|
Instant
|
Multikicker (You may pay an additional any number of times as you cast this spell.) Choose any target, then choose another target for each time Comet Storm was kicked. Comet Storm deals X damage to each of them. |
|
Quag Vampires
Worldwake
(C)
Collector #: 063
|
1/1 Creature - Vampire Rogue
|
Multikicker (You may pay an additional any number of times as you cast this spell.) Swampwalk Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked. |
|
Akoum Battlesinger
Worldwake
(C)
Collector #: 071
|
1/1 Creature - Human Berserker Ally
|
Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. |
|
Dread Statuary
Worldwake
(U)
Collector #: 135
|
Land
|
: Add to your mana pool. : Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. |
|
Talus Paladin
Worldwake
(R)
Collector #: 021
|
2/3 Creature - Human Knight Ally
|
Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin. | |
Join the Ranks
Worldwake
(C)
Collector #: 009
|
Instant
|
Put two 1/1 white Soldier Ally creature tokens onto the battlefield. | |
Smoldering Spires
Worldwake
(C)
Collector #: 143
|
Land
|
Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block this turn. : Add to your mana pool. |
|
Selective Memory
Worldwake
(R)
Collector #: 037
|
Sorcery
|
Search your library for any number of nonland cards and exile them. Then shuffle your library. | |
Agadeem Occultist
Worldwake
(R)
Collector #: 048
|
0/2 Creature - Human Shaman Ally
|
: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control. | |
Archon of Redemption
Worldwake
(R)
Collector #: 003
|
3/4 Creature - Archon
|
Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. |
|
Caustic Crawler
Worldwake
(U)
Collector #: 054
|
4/3 Creature - Insect
|
Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. | |
Lavaclaw Reaches
Worldwake
(R)
Collector #: 139
|
Land
|
Lavaclaw Reaches enters the battlefield tapped. : Add or to your mana pool. : Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with ": This creature gets +X/+0 until end of turn." It's still a land. |
|
Mire's Toll
Worldwake
(C)
Collector #: 060
|
Sorcery
|
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card. | |
Raging Ravine
Worldwake
(R)
Collector #: 141
|
Land
|
Raging Ravine enters the battlefield tapped. : Add or to your mana pool. : Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. |
|
Butcher of Malakir
Worldwake
(R)
Collector #: 053
|
5/4 Creature - Vampire Warrior
|
Flying Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature. |
|