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Hurricane
Unlimited
(U)
Collector #: 201
|
Sorcery
|
Hurricane deals X damage to each creature with flying and each player. | |
Animate Wall
Unlimited
(R)
Collector #: 001
|
Enchantment - Aura
|
Enchant Wall Enchanted Wall can attack as though it didn't have defender. |
|
Deathlace
Unlimited
(R)
Collector #: 102
|
Instant
|
Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) | |
Tsunami
Unlimited
(U)
Collector #: 222
|
Sorcery
|
Destroy all Islands. | |
Deathgrip
Unlimited
(U)
Collector #: 101
|
Enchantment
|
: Counter target green spell. | |
Green Ward
Unlimited
(U)
Collector #: 021
|
Enchantment - Aura
|
Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. |
|
Earth Elemental
Unlimited
(U)
Collector #: 145
|
4/5 Creature - Elemental
|
Jade Monolith
Unlimited
(R)
Collector #: 253
|
Artifact
|
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. | |
Merfolk of the Pearl Trident
Unlimited
(C)
Collector #: 067
|
1/1 Creature - Merfolk
|
Circle of Protection: Black
Unlimited
(C)
Collector #: 010
|
Enchantment
|
: The next time a black source of your choice would deal damage to you this turn, prevent that damage. | |
Fire Elemental
Unlimited
(U)
Collector #: 149
|
5/4 Creature - Elemental
|
Wall of Water
Unlimited
(U)
Collector #: 091
|
0/5 Creature - Wall
|
Defender (This creature can't attack.) : Wall of Water gets +1/+0 until end of turn. |
|
Unsummon
Unlimited
(C)
Collector #: 087
|
Instant
|
Return target creature to its owner's hand. | |
Evil Presence
Unlimited
(U)
Collector #: 108
|
Enchantment - Aura
|
Enchant land Enchanted land is a Swamp. |
|
Death Ward
Unlimited
(C)
Collector #: 018
|
Instant
|
Regenerate target creature. | |
Nettling Imp
Unlimited
(U)
Collector #: 118
|
1/1 Creature - Imp
|
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared. | |
Camouflage
Unlimited
(U)
Collector #: 188
|
Instant
|
Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) |
|
Shatter
Unlimited
(C)
Collector #: 174
|
Instant
|
Destroy target artifact. | |
Scathe Zombies
Unlimited
(C)
Collector #: 126
|
2/2 Creature - Zombie
|
Red Ward
Unlimited
(U)
Collector #: 034
|
Enchantment - Aura
|
Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. |
|
Air Elemental
Unlimited
(U)
Collector #: 047
|
4/4 Creature - Elemental
|
Flying | |
Dwarven Warriors
Unlimited
(C)
Collector #: 144
|
1/1 Creature - Dwarf Warrior
|
: Target creature with power 2 or less is unblockable this turn. | |
Giant Growth
Unlimited
(C)
Collector #: 198
|
Instant
|
Target creature gets +3/+3 until end of turn. | |
Circle of Protection: Red
Unlimited
(C)
Collector #: 013
|
Enchantment
|
: The next time a red source of your choice would deal damage to you this turn, prevent that damage. | |
Giant Spider
Unlimited
(C)
Collector #: 199
|
2/4 Creature - Spider
|
Reach (This creature can block creatures with flying.) | |