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Spark Fiend
Unglued
(R)
Collector #: 051
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5/6 Creature - Beast
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When Spark Fiend enters the battlefield, roll two six-sided dice. On a total of 2, 3, or 12, sacrifice Spark Fiend. On a total of 7 or 11, do not roll dice for Spark Fiend during any of your following upkeep phases. If you roll any other total, note it. During your upkeep, roll two six-sided dice. On a total of 7, sacrifice Spark Fiend. If you roll the noted total, do not roll dice for Spark Fiend during any of your following upkeep phases. On any other roll, there is no effect. |
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Burning Cinder Fury of Crimson Chaos Fire
Unglued
(R)
Collector #: 040
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Enchantment
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Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step. At the beginning of each player’s end step, if that player didn’t tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player. |
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Miss Demeanor
Unglued
(U)
Collector #: 010
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3/1 Creature - Lady of Proper Etiquette
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Flying, first strike At the beginning of each other player’s upkeep, you may compliment that player on their game play. If you don’t, sacrifice Miss Demeanor. |
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Once More with Feeling
Unglued
(R)
Collector #: 011
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Sorcery
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Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player’s life total becomes 10. Exile Once More with Feeling. DCI ruling: A deck can have only one card named Once More with Feeling. |
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Sex Appeal
Unglued
(C)
Collector #: 013
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Instant
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Prevent up to 3 damage total to any number of creatures and/or players. If there are more players in the room of the opposite sex, prevent up to 3 additional damage total to any number of creatures and/or players. | |
Landfill
Unglued
(R)
Collector #: 049
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Sorcery
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Choose a land type. Remove from the battlefield all lands of that type that you control. Drop those cards, one at a time, onto the battlefield from a height of at least one foot. Destroy each card on the battlefield that is completely covered by those cards. Then return to the battlefield, tapped, all lands dropped in this way. | |
Double Play
Unglued
(C)
Collector #: 055
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Sorcery
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Choose another player. Search your library for a basic land and put that land onto the battlefield. At the beginning of the next game with that player, search your library for an additional basic land and put that land onto the battlefield. In both cases, shuffle your library afterwards. | |
Free-Range Chicken
Unglued
(C)
Collector #: 058
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3/3 Creature - Bird
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: Roll two six-sided dice. If both die rolls are the same, Free-Range Chicken gets +X/+X until end of turn, where X is the number rolled on each die. Otherwise, if the total rolled is equal to any other total you have rolled this turn for Free-Range Chicken, sacrifice it. (For example, if you roll two 3s, Free-Range Chicken gets +3/+3. If you roll a total of 6 for Free-Range Chicken later in that turn, sacrifice it.) | |
Growth Spurt
Unglued
(C)
Collector #: 061
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Instant
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Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is equal to the die roll. | |
Krazy Kow
Unglued
(C)
Collector #: 048
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3/3 Creature - Cow
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During your upkeep, roll a six-sided die. On a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and player. | |
Prismatic Wardrobe
Unglued
(C)
Collector #: 012
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Sorcery
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Destroy target card that does not share a color with clothing worn by its controller. You cannot choose an artifact or land card. | |
Volrath's Motion Sensor
Unglued
(U)
Collector #: 039
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Enchantment - Aura
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When Volrath's Motion Sensor enters the battlefield, choose target hand controlled by an opponent. Enchanted player balances Volrath's Motion Sensor on the back of that hand. If Volrath's Motion Sensor falls off the hand, sacrifice Volrath's Motion Sensor and that player loses 3 life. |
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Urza's Contact Lenses
Unglued
(U)
Collector #: 082
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Artifact
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Urza's Contact Lenses enters the battlefield tapped and does not untap during its controller's untap phase. All players play with their hands face up. Clap your hands twice: Tap or untap Urza's Contact Lenses. |
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Double Deal
Unglued
(C)
Collector #: 042
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Sorcery
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Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player. | |
Flock of Rabid Sheep
Unglued
(U)
Collector #: 057
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Sorcery
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Flip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token onto the battlefield. Treat these tokens as 2/2 green creatures that count as Sheep. | |
Lexivore
Unglued
(U)
Collector #: 007
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2/3 Creature - Beast
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If Lexivore damages any player, destroy target card on the battlefield, other than Lexivore, with the most lines of text in its text box. (If more than one card has the most lines of text, you choose which of those cards to destroy.) | |
Spatula of the Ages
Unglued
(U)
Collector #: 081
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Artifact
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, , Sacrifice Spatula of the Ages: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield. | |
Chicken a la King
Unglued
(R)
Collector #: 17
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2/2 Creature - Bird
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Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) Tap an untapped Bird you control: Roll a six-sided die. |
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Incoming!
Unglued
(R)
Collector #: 064
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Sorcery
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Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles. | |
Organ Harvest
Unglued
(C)
Collector #: 035
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Sorcery
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Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add . | |
Clambassadors
Unglued
(C)
Collector #: 018
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4/4 Creature - Clamfolk
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If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land. | |
Bronze Calendar
Unglued
(U)
Collector #: 071
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Artifact
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Your spells cost less to cast as long as you speak in a voice other than your normal voice. If you speak in your normal voice, sacrifice Bronze Calendar. |
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Jumbo Imp
Unglued
(U)
Collector #: 034
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0/0 Creature - Imp
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Flying When you cast Jumbo Imp, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the die roll. During your upkeep, roll a six-sided die and put on Jumbo Imp a number of +1/+1 counters equal to the die roll. At the beginning of your end step, roll a six-sided die and remove from Jumbo Imp a number of +1/+1 counters equal to the die roll. |
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Knight of the Hokey Pokey
Unglued
(C)
Collector #: 006
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2/2 Creature - Knight
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First strike , Do the Hokey Pokey (Stand up, wiggle your butt, raise your hands above your head, and shake them wildly as you rotate 360 degrees): Prevent all damage to Knight of the Hokey Pokey from any one source. |
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Handcuffs
Unglued
(U)
Collector #: 032
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Enchantment
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As Handcuffs enters the battlefield, choose a player. When the chosen player’s hands aren’t touching each other, sacrifice Handcuffs and that player sacrifices three permanents. |
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