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Port Town
Shadows Over Innistrad
(R)
Collector #: 278
FOIL
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Land
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As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. : Add or to your mana pool. |
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Behold the Beyond
Shadows Over Innistrad
(M)
Collector #: 101
FOIL
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Sorcery
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Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library. | |
Invasive Surgery
Shadows Over Innistrad
(U)
Collector #: 068
FOIL
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Instant
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Counter target sorcery spell. Delirium - If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell’s controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles. |
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Haunted Cloak
Shadows Over Innistrad
(U)
Collector #: 257
FOIL
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Artifact - Equipment
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Equipped creature has vigilance, trample, and haste. Equip |
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Falkenrath Gorger
Shadows Over Innistrad
(R)
Collector #: 155
FOIL
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2/1 Creature - Vampire Berserker
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Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
Erdwal Illuminator
Shadows Over Innistrad
(U)
Collector #: 060
FOIL
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1/3 Creature - Spirit
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Flying Whenever you investigate for the first time each turn, investigate an additional time. |
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Ongoing Investigation
Shadows Over Innistrad
(U)
Collector #: 077
FOIL
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Enchantment
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Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.") , Exile a creature card from your graveyard: Investigate. You gain 2 life. |
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Gibbering Fiend
Shadows Over Innistrad
(U)
Collector #: 161
FOIL
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2/1 Creature - Devil
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When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. |
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Sage of Ancient Lore
Shadows Over Innistrad
(R)
Collector #: 225
FOIL
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*/* Creature - Human Shaman Werewolf
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Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. When Sage of Ancient Lore enters the battlefield, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. ----Transform---- Werewolf of Ancient Hunger Creature - Werewolf */* Vigilance, trample Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. |
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Stensia Masquerade
Shadows Over Innistrad
(U)
Collector #: 184
FOIL
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Enchantment
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Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Eerie Interlude
Shadows Over Innistrad
(R)
Collector #: 016
FOIL
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Instant
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Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | |
Always Watching
Shadows Over Innistrad
(R)
Collector #: 001
FOIL
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Enchantment
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Nontoken creatures you control get +1/+1 and have vigilance. | |
Forgotten Creation
Shadows Over Innistrad
(R)
Collector #: 063
FOIL
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3/3 Creature - Zombie Horror
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Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards. |
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Geier Reach Bandit
Shadows Over Innistrad
(R)
Collector #: 159
FOIL
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3/2 Creature - Human Rogue Werewolf
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Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. ----Transform---- Vildin - Pack Alpha Creature - Werewolf 4/3 Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player casts two or more spells last turn, transform Vildin - Pack Alpha. |
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Skeleton Key
Shadows Over Innistrad
(U)
Collector #: 263
FOIL
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Artifact - Equipment
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Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip |
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Pore Over the Pages
Shadows Over Innistrad
(U)
Collector #: 079
FOIL
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Sorcery
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Draw three cards, untap up to two lands, then discard a card. |
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Sigarda, Heron's Grace
Shadows Over Innistrad
(M)
Collector #: 250
FOIL
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4/5 Legendary Creature - Angel
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Flying You and Humans you control have hexproof. , Exile a card from your graveyard: Put a 1/1 white Human Soldier creature token onto the battlefield. |
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Warped Landscape
Shadows Over Innistrad
(C)
Collector #: 280
FOIL
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Land
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: Add to your mana pool. , , Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. |
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Topplegeist
Shadows Over Innistrad
(U)
Collector #: 045
FOIL
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1/1 Creature - Spirit
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Flying When Topplegeist enters the battlefield, tap target creature an opponent controls. Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. |
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Mountain (294 C)
Shadows Over Innistrad
(L)
Collector #: 294
FOIL
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Basic Land - Mountain
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Swamp (289 A)
Shadows Over Innistrad
(L)
Collector #: 289
FOIL
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Basic Land - Swamp
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Highland Lake
Shadows Over Innistrad
(U)
Collector #: 277
FOIL
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Land
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Highland Lake enters the battlefield tapped. : Add or to your mana pool. |
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Woodland Stream
Shadows Over Innistrad
(U)
Collector #: 282
FOIL
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Land
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Woodland Stream enters the battlefield tapped. : Add or to your mana pool. |
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Foreboding Ruins
Shadows Over Innistrad
(R)
Collector #: 272
FOIL
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Land
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As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. : Add or to your mana pool. |
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Bygone Bishop
Shadows Over Innistrad
(R)
Collector #: 008
FOIL
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2/3 Creature - Spirit Cleric
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Flying Whenever you cast a creature spell with a converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.") |
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