- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Nirkana Revenant
Rise of the Eldrazi
(M)
Collector #: 120
|
4/4 Creature - Vampire Shade
|
Whenever you tap a Swamp for mana, add to your mana pool (in addition to the mana the land produces). : Nirkana Revanant gets +1/+1 until end of turn. |
|
Stalwart Shield-Bearers
Rise of the Eldrazi
(C)
Collector #: 046
|
0/3 Creature - Human Soldier
|
Defender Other creatures you control with defender get +0/+2. |
|
Kor Spiritdancer
Rise of the Eldrazi
(R)
Collector #: 031
|
0/2 Creature - Kor Wizard
|
Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. |
|
Not of This World
Rise of the Eldrazi
(U)
Collector #: 008
|
Tribal Instant - Eldrazi
|
Counter target spell or ability that targets a permanent you control. Not of This World costs less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater. |
|
Awakening Zone
Rise of the Eldrazi
(R)
Collector #: 176
|
Enchantment
|
At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add ." | |
Vengevine
Rise of the Eldrazi
(M)
Collector #: 212
|
4/3 Creature - Elemental
|
Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. |
|
Recurring Insight
Rise of the Eldrazi
(R)
Collector #: 082
|
Sorcery
|
Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from you hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
|
Guul Draz Assassin
Rise of the Eldrazi
(R)
Collector #: 112
|
1/1 Creature - Vampire Assassin
|
Level up (: Put a level counter on this. Level up only as a sorcery.) 1/1 LEVEL 2 -3: , : Target creature gets -2/-2 until end of turn. 2/2 LEVEL 4+: , : Target creature gets -4/-4 until end of turn. 4/4 |
|
Student of Warfare
Rise of the Eldrazi
(R)
Collector #: 047
|
1/1 Creature - Human Knight
|
Level up (: Put a level counter on this. Level up only as a sorcery.) 1/1 LEVEL 2-6: First strike 3/3 LELVEL 7+: Double strike 4/4 |
|
Snake Umbra
Rise of the Eldrazi
(C)
Collector #: 207
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
|
Flame Slash
Rise of the Eldrazi
(C)
Collector #: 145
|
Sorcery
|
Flame Slash deals 4 damage to target creature. | |
Mortician Beetle
Rise of the Eldrazi
(R)
Collector #: 117
|
1/1 Creature - Insect
|
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle. | |
Baneful Omen
Rise of the Eldrazi
(R)
Collector #: 096
|
Enchantment
|
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost. | |
Spider Umbra
Rise of the Eldrazi
(C)
Collector #: 208
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy Aura.) |
|
Eldrazi Temple
Rise of the Eldrazi
(R)
Collector #: 227
|
Land
|
: Add to your mana pool. : Add to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. |
|
Umbra Mystic
Rise of the Eldrazi
(R)
Collector #: 052
|
2/2 Creature - Human Wizard
|
Auras attached to permanents you control have Totem Armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) | |
Reality Spasm
Rise of the Eldrazi
(U)
Collector #: 081
|
Instant
|
Choose one - Tap X target permanents; or untap X target permanents. | |
Eland Umbra
Rise of the Eldrazi
(C)
Collector #: 019
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +0/+4. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
|
All Is Dust
Rise of the Eldrazi
(M)
Collector #: 001
|
Tribal Sorcery - Eldrazi
|
Each player sacrifices all permanents they control that are one or more colors. | |
Hand of Emrakul
Rise of the Eldrazi
(C)
Collector #: 005
|
7/7 Creature - Eldrazi
|
You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost. Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) |
|
Transcendent Master
Rise of the Eldrazi
(M)
Collector #: 051
|
3/3 Creature - Human Cleric Avatar
|
Level up (: Put a level counter on this. Level up only as a sorcery.) 3/3 LEVEL 6-11: Lifelink 6/6 LEVEL 12+: Lifelink Transcendent Master is indestructible. 9/9 |
|
Artisan of Kozilek
Rise of the Eldrazi
(U)
Collector #: 002
|
10/9 Creature - Eldrazi
|
When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) |
|
Hyena Umbra
Rise of the Eldrazi
(C)
Collector #: 026
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
|
Cast Through Time
Rise of the Eldrazi
(M)
Collector #: 055
|
Enchantment
|
Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of you next upkeep, you may cast that card from exile without paying its mana cost.) | |
Distortion Strike
Rise of the Eldrazi
(C)
Collector #: 060
|
Sorcery
|
Target creature gets +1/+0 until end of turn and is unblockable this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
|