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Rhystic Study
Prophecy
(C)
Collector #: 045
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Enchantment
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Whenever an opponent casts a spell, you may draw a card unless that player pays . | |
Overburden
Prophecy
(R)
Collector #: 039
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Enchantment
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Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner’s hand. | |
Citadel of Pain
Prophecy
(U)
Collector #: 086
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Enchantment
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At the beginning of each player’s end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control. | |
Rhystic Tutor
Prophecy
(R)
Collector #: 077
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Sorcery
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Unless any player pays , search your library for a card, put that card into your hand, then shuffle your library. | |
Keldon Firebombers
Prophecy
(R)
Collector #: 094
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3/3 Creature - Human Soldier
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When Keldon Firebombers enters the battlefield, each player sacrifices all lands they control except for three. | |
Avatar of Woe
Prophecy
(R)
Collector #: 056
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6/5 Creature - Avatar
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If there are ten or more creature cards total in all graveyards, Avatar of Woe costs less to cast. Fear : Destroy target creature. It can't be regenerated. |
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Vitalizing Wind
Prophecy
(R)
Collector #: 133
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Instant
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Creatures you control get +7/+7 until end of turn. | |
Abolish
Prophecy
(U)
Collector #: 001
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Instant
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You may discard a Plains card rather than pay Abolish's mana cost. Destroy target artifact or enchantment. |
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Celestial Convergence
Prophecy
(R)
Collector #: 005
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Enchantment
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Celestial Convergence enters the battlefield with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw. |
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Rhystic Deluge
Prophecy
(C)
Collector #: 043
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Enchantment
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: Tap target creature unless its controller pays . | |
Calming Verse
Prophecy
(C)
Collector #: 110
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Sorcery
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Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control. | |
Latulla's Orders
Prophecy
(C)
Collector #: 096
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Enchantment - Aura
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Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. |
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Mana Vapors
Prophecy
(U)
Collector #: 038
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Sorcery
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Lands target player controls don’t untap during their next untap step. | |
Aura Fracture
Prophecy
(C)
Collector #: 002
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Enchantment
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Sacrifice a land: Destroy target enchantment. | |
Excavation
Prophecy
(U)
Collector #: 033
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Enchantment
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, Sacrifice a land: Draw a card. Any player may activate this ability. | |
Foil
Prophecy
(U)
Collector #: 034
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Instant
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You may discard an Island card and another card rather than pay Foil's mana cost. Counter target spell. |
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Infernal Genesis
Prophecy
(R)
Collector #: 068
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Enchantment
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At the beginning of each player’s upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card’s converted mana cost. | |
Plague Wind
Prophecy
(R)
Collector #: 074
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Sorcery
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Destroy all creatures you don't control. They can't be regenerated. | |
Spore Frog
Prophecy
(C)
Collector #: 126
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1/1 Creature - Frog
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Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. | |
Alexi's Cloak
Prophecy
(C)
Collector #: 029
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Enchantment - Aura
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Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) |
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Dual Nature
Prophecy
(R)
Collector #: 112
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Enchantment
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Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature. |
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Mageta the Lion
Prophecy
(R)
Collector #: 013
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3/3 Legendary Creature - Human Spellshaper
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, , Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated. | |
Avatar of Might
Prophecy
(R)
Collector #: 109
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8/8 Creature - Avatar
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If an opponent controls at least four more creatures than you, this spell costs less to cast. Trample |
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Entangler
Prophecy
(U)
Collector #: 007
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Enchantment - Aura
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Enchant creature Enchanted creature can block any number of creatures. |
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Noxious Field
Prophecy
(U)
Collector #: 070
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Enchantment - Aura
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Enchant land Enchanted land has ": This land deals 1 damage to each creature and each player." |
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