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Reins of the Vinesteed
Morningtide
(C)
Collector #: 134
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2. When enchanted creature is put into a graveyard, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. |
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Stinkdrinker Bandit
Morningtide
(U)
Collector #: 080
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2/1 Creature - Goblin Rogue
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Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. |
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Warren Weirding
Morningtide
(U)
Collector #: 082
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Tribal Sorcery - Goblin
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Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn. | |
Luminescent Rain
Morningtide
(C)
Collector #: 129
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Instant
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Choose a creature type. You gain 2 life for each permanent you control of that type. | |
Morsel Theft
Morningtide
(C)
Collector #: 068
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Tribal Sorcery - Rogue
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Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card. |
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Veteran's Armaments
Morningtide
(U)
Collector #: 146
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Tribal Artifact - Soldier Equipment
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Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip |
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Nightshade Schemers
Morningtide
(U)
Collector #: 069
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3/2 Creature - Faerie Wizard
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Flying Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. |
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Grimoire Thief
Morningtide
(R)
Collector #: 035
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2/2 Creature - Merfolk Rogue
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Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. You may look at cards exiled with Grimoire Thief. , Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names. |
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Mind Shatter
Morningtide
(R)
Collector #: 066
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Sorcery
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Target player discards X cards at random. | |
Lys Alana Bowmaster
Morningtide
(C)
Collector #: 130
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2/2 Creature - Elf Archer
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Reach (This creature can block creatures with flying.) Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. |
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Pack's Disdain
Morningtide
(C)
Collector #: 073
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Instant
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Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. | |
Violet Pall
Morningtide
(C)
Collector #: 081
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Tribal Instant - Faerie
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Destroy target nonblack creature. Put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. | |
Weed-Pruner Poplar
Morningtide
(C)
Collector #: 083
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3/3 Creature - Treefolk Assassin
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At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn. | |
Elvish Warrior
Morningtide
(C)
Collector #: 120
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2/3 Creature - Elf Warrior
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Latchkey Faerie
Morningtide
(C)
Collector #: 039
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3/1 Creature - Faerie Rogue
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Flying Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. |
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Nevermaker
Morningtide
(U)
Collector #: 044
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2/3 Creature - Elemental
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Flying When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) |
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Recross the Paths
Morningtide
(U)
Collector #: 133
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Sorcery
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Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner’s hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
Inspired Sprite
Morningtide
(U)
Collector #: 037
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2/2 Creature - Faerie Wizard
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Flash Flying Whenever you cast a Wizard spell, you may untap Inspired Sprite. : Draw a card, then discard a card. |
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Coordinated Barrage
Morningtide
(C)
Collector #: 007
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Instant
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Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. | |
Dewdrop Spy
Morningtide
(C)
Collector #: 030
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2/2 Creature - Faerie Rogue
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Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library. |
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Final-Sting Faerie
Morningtide
(C)
Collector #: 063
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2/2 Creature - Faerie Assassin
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Flying When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn. |
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Mudbutton Clanger
Morningtide
(C)
Collector #: 095
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1/1 Creature - Goblin Warrior
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Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. | |
Borderland Behemoth
Morningtide
(R)
Collector #: 087
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4/4 Creature - Giant Warrior
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Trample Borderland Behemoth gets +4/+4 for each other Giant you control. |
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Murmuring Bosk
Morningtide
(R)
Collector #: 147
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Land - Forest
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(: Add to your mana pool.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. : Add or to your mana pool. Murmuring Bosk deals 1 damage to you. |
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Spitebellows
Morningtide
(U)
Collector #: 105
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6/1 Creature - Elemental
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When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) |
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